Hi, Just a reflexion I have after an intensive (and intense) debugging session. I had the following code: int my_dma_resv_lock(struct dma_buf *dmabuf) { struct ww_acquire_ctx ctx; int ret; ww_acquire_init(&ctx, &reservation_ww_class); ret = dma_resv_lock_interruptible(dmabuf->resv, &ctx); if (ret) { if (ret != -EDEADLK) return ret; ret = dma_resv_lock_slow_interruptible(dmabuf->resv, &ctx); } return ret; } Then I would eventually unlock the dma_resv object in the caller function. What made me think this was okay, was that the API itself suggests it's okay - as dma_resv_unlock() does not take the "ww_acquire_ctx" object as argument, my assumption was that after the dma_resv was locked, the variable could go out of scope. I wonder if it would be possible to change the API a little bit, so that it is less prone to errors like this. Maybe by doing a struct copy of the initialized ctx into the dma_resv object (if at all possible), so that the original can actually go out of scope, or maybe having dma_resv_unlock() take the ww_acquire_ctx as argument, even if it is not actually used in the function body - just to make it obvious that it is needed all the way to the point where the dma_resv is unlocked. This email doesn't have to result in anything, I just thought I'd share one point where I feel the API could be made less error-prone. Cheers, -Paul