Add 3D LUT for gammar correction using a 3D lookup table. The position in the color correction pipeline where 3D LUT is applied depends on hw design, being after CTM or gamma. If just after CTM, a shaper lut must be set to shape the content for a non-linear space. That details should be handled by the driver according to its color capabilities. -- v3: - refactor CRTC 3D LUT API to use Alex Hung proposal for planes Signed-off-by: Melissa Wen <mwen@xxxxxxxxxx> --- drivers/gpu/drm/drm_atomic_state_helper.c | 3 +++ drivers/gpu/drm/drm_atomic_uapi.c | 14 ++++++++++++++ drivers/gpu/drm/drm_color_mgmt.c | 19 +++++++++++++++++++ drivers/gpu/drm/drm_fb_helper.c | 2 ++ drivers/gpu/drm/drm_mode_config.c | 7 +++++++ include/drm/drm_crtc.h | 20 +++++++++++++++++++- include/drm/drm_mode_config.h | 13 +++++++++++++ include/drm/drm_mode_object.h | 2 +- 8 files changed, 78 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/drm_atomic_state_helper.c b/drivers/gpu/drm/drm_atomic_state_helper.c index 4bc860d6cf75..6e70f08e2f44 100644 --- a/drivers/gpu/drm/drm_atomic_state_helper.c +++ b/drivers/gpu/drm/drm_atomic_state_helper.c @@ -143,6 +143,8 @@ void __drm_atomic_helper_crtc_duplicate_state(struct drm_crtc *crtc, drm_property_blob_get(state->ctm); if (state->shaper_lut) drm_property_blob_get(state->shaper_lut); + if (state->lut3d) + drm_property_blob_get(state->lut3d); if (state->gamma_lut) drm_property_blob_get(state->gamma_lut); @@ -218,6 +220,7 @@ void __drm_atomic_helper_crtc_destroy_state(struct drm_crtc_state *state) drm_property_blob_put(state->degamma_lut); drm_property_blob_put(state->ctm); drm_property_blob_put(state->shaper_lut); + drm_property_blob_put(state->lut3d); drm_property_blob_put(state->gamma_lut); } EXPORT_SYMBOL(__drm_atomic_helper_crtc_destroy_state); diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c index 5339350c858d..29297badf028 100644 --- a/drivers/gpu/drm/drm_atomic_uapi.c +++ b/drivers/gpu/drm/drm_atomic_uapi.c @@ -438,6 +438,16 @@ static int drm_atomic_crtc_set_property(struct drm_crtc *crtc, &replaced); state->color_mgmt_changed |= replaced; return ret; + } else if (property == config->lut3d_property) { + ret = drm_atomic_replace_property_blob_from_id(dev, + &state->lut3d, + val, + -1, sizeof(struct drm_color_lut), + &replaced); + state->color_mgmt_changed |= replaced; + return ret; + } else if (property == config->lut3d_mode_property) { + state->lut3d_mode = val; } else if (property == config->gamma_lut_property) { ret = drm_atomic_replace_property_blob_from_id(dev, &state->gamma_lut, @@ -491,6 +501,10 @@ drm_atomic_crtc_get_property(struct drm_crtc *crtc, *val = (state->ctm) ? state->ctm->base.id : 0; else if (property == config->shaper_lut_property) *val = (state->shaper_lut) ? state->shaper_lut->base.id : 0; + else if (property == config->lut3d_property) + *val = (state->lut3d) ? state->lut3d->base.id : 0; + else if (property == config->lut3d_mode_property) + *val = state->lut3d_mode; else if (property == config->gamma_lut_property) *val = (state->gamma_lut) ? state->gamma_lut->base.id : 0; else if (property == config->prop_out_fence_ptr) diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c index cf6a998b4298..f92633b3b67e 100644 --- a/drivers/gpu/drm/drm_color_mgmt.c +++ b/drivers/gpu/drm/drm_color_mgmt.c @@ -87,6 +87,25 @@ * publish the largest size, and sub-sample smaller sized LUTs * appropriately. * + * “LUT3D”: + * Blob property to set the 3D LUT mapping pixel data after the color + * transformation matrix and before gamma 1D lut correction. The + * data is interpreted as an array of &struct drm_color_lut elements. + * Hardware might choose not to use the full precision of the LUT + * elements. + * + * Setting this to NULL (blob property value set to 0) means a the output + * color is identical to the input color. This is generally the driver + * boot-up state too. Drivers can access this blob through + * &drm_crtc_state.gamma_lut. + * + * “LUT3D_MODE”: + * Enum property to give the mode of the 3D lookup table to be set on the + * LUT3D property. A mode specifies size, stride, bit depth and color + * format and depends on the underlying hardware). If drivers support + * multiple 3D LUT modes, they should be declared in a array of + * drm_color_lut3d_mode and they will be advertised as an enum. + * * “GAMMA_LUT”: * Blob property to set the gamma lookup table (LUT) mapping pixel data * after the transformation matrix to data sent to the connector. The diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c index f8b4611cbb4a..6130c44c79f6 100644 --- a/drivers/gpu/drm/drm_fb_helper.c +++ b/drivers/gpu/drm/drm_fb_helper.c @@ -1131,6 +1131,8 @@ static int setcmap_atomic(struct fb_cmap *cmap, struct fb_info *info) replaced |= drm_property_replace_blob(&crtc_state->ctm, NULL); replaced |= drm_property_replace_blob(&crtc_state->shaper_lut, NULL); + replaced |= drm_property_replace_blob(&crtc_state->lut3d, + NULL); replaced |= drm_property_replace_blob(&crtc_state->gamma_lut, gamma_lut); diff --git a/drivers/gpu/drm/drm_mode_config.c b/drivers/gpu/drm/drm_mode_config.c index 6468cecc7081..5c37d84cdabf 100644 --- a/drivers/gpu/drm/drm_mode_config.c +++ b/drivers/gpu/drm/drm_mode_config.c @@ -368,6 +368,13 @@ static int drm_mode_create_standard_properties(struct drm_device *dev) return -ENOMEM; dev->mode_config.shaper_lut_size_property = prop; + prop = drm_property_create(dev, + DRM_MODE_PROP_BLOB, + "LUT3D", 0); + if (!prop) + return -ENOMEM; + dev->mode_config.lut3d_property = prop; + prop = drm_property_create(dev, DRM_MODE_PROP_BLOB, "GAMMA_LUT", 0); diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h index 7f289e0153aa..805a50c36a70 100644 --- a/include/drm/drm_crtc.h +++ b/include/drm/drm_crtc.h @@ -152,7 +152,7 @@ struct drm_crtc_state { bool zpos_changed : 1; /** * @color_mgmt_changed: Color management properties have changed - * (@shaper_lut, @gamma_lut, @degamma_lut or @ctm). Used by + * (@shaper_lut, @lut3d, @gamma_lut, @degamma_lut or @ctm). Used by * the atomic helpers and drivers to steer the atomic commit control * flow. */ @@ -289,6 +289,24 @@ struct drm_crtc_state { */ struct drm_property_blob *shaper_lut; + /** + * @lut3d: + * + * 3D Lookup table for converting pixel data. Position where it takes + * place depends on hw design, after @ctm or @gamma_lut. See + * drm_crtc_enable_color_mgmt(). The blob (if not NULL) is an array of + * &struct drm_color_lut. + */ + struct drm_property_blob *lut3d; + + /** + * @lut3d_mode: + * This is a blob_id and exposes the platform capabilities wrt + * various 3dlut. This also helps user select a 3dlut mode amongst + * the supported ones. + */ + u32 lut3d_mode; + /** * @target_vblank: * diff --git a/include/drm/drm_mode_config.h b/include/drm/drm_mode_config.h index c174d3a7c951..6cb96f403de2 100644 --- a/include/drm/drm_mode_config.h +++ b/include/drm/drm_mode_config.h @@ -812,6 +812,19 @@ struct drm_mode_config { */ struct drm_property *shaper_lut_size_property; + /** + * @lut3d_property: Optional CRTC property to set the 3D LUT used to + * convert colors; before or after gamma conversion depends on hw + * design. A shaper LUT can be used to delinearize content before apply + * 3D LUT correction. + */ + struct drm_property *lut3d_property; + /** + * @lut3d_mode_property: Optional CRTC property to describe 3D LUT modes + * supported by the driver. + */ + struct drm_property *lut3d_mode_property; + /** * @gamma_lut_property: Optional CRTC property to set the LUT used to * convert the colors, after the CTM matrix, to the gamma space of the diff --git a/include/drm/drm_mode_object.h b/include/drm/drm_mode_object.h index 5e75b51936e6..d39ee21f26db 100644 --- a/include/drm/drm_mode_object.h +++ b/include/drm/drm_mode_object.h @@ -60,7 +60,7 @@ struct drm_mode_object { void (*free_cb)(struct kref *kref); }; -#define DRM_OBJECT_MAX_PROPERTY 26 +#define DRM_OBJECT_MAX_PROPERTY 28 /** * struct drm_object_properties - property tracking for &drm_mode_object */ -- 2.35.1