Hi Michel,
yeah that's a known issue. I'm already working on that, looks like I've
just forgotten to add a dma_fence_get() somewhere.
Going to send around a bug fix later today.
Thanks for the report,
Christian.
Am 17.12.22 um 13:12 schrieb Michel Dänzer:
With the drm-next-2022-12-13 changes for 6.2 merged on top of a 6.1.0 kernel, I hit a GPU (Picasso APU) hang in the menu of Trackmania (free-to-play Windows game, running via Wine).
After rebooting, I noticed the attached splats in the journal. I can't be sure that the GPU hang was directly related to these, but it seems plausible.
Do these ring any bells?