Re: DRM scheduler & amdgpu splats followed by GPU hang

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Hi Michel,

yeah that's a known issue. I'm already working on that, looks like I've just forgotten to add a dma_fence_get() somewhere.

Going to send around a bug fix later today.

Thanks for the report,
Christian.

Am 17.12.22 um 13:12 schrieb Michel Dänzer:
With the drm-next-2022-12-13 changes for 6.2 merged on top of a 6.1.0 kernel, I hit a GPU (Picasso APU) hang in the menu of Trackmania (free-to-play Windows game, running via Wine).

After rebooting, I noticed the attached splats in the journal. I can't be sure that the GPU hang was directly related to these, but it seems plausible.

Do these ring any bells?






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