We will use these for differentiating between GPUs and NPUs, as the downstream driver does. Signed-off-by: Tomeu Vizoso <tomeu.vizoso@xxxxxxxxxxxxx> --- drivers/gpu/drm/etnaviv/etnaviv_gpu.h | 3 +++ drivers/gpu/drm/etnaviv/etnaviv_hwdb.c | 5 +++++ 2 files changed, 8 insertions(+) diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h index 85eddd492774..c8f3ad2031ce 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h @@ -50,6 +50,9 @@ struct etnaviv_chip_identity { /* Number of shader cores. */ u32 shader_core_count; + /* Number of Neural Network cores. */ + u32 nn_core_count; + /* Size of the vertex cache. */ u32 vertex_cache_size; diff --git a/drivers/gpu/drm/etnaviv/etnaviv_hwdb.c b/drivers/gpu/drm/etnaviv/etnaviv_hwdb.c index 3f6fd9a3c088..9fc5223299e4 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_hwdb.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_hwdb.c @@ -16,6 +16,7 @@ static const struct etnaviv_chip_identity etnaviv_chip_identities[] = { .register_max = 64, .thread_count = 128, .shader_core_count = 1, + .nn_core_count = 0, .vertex_cache_size = 8, .vertex_output_buffer_size = 1024, .pixel_pipes = 1, @@ -47,6 +48,7 @@ static const struct etnaviv_chip_identity etnaviv_chip_identities[] = { .register_max = 64, .thread_count = 512, .shader_core_count = 2, + .nn_core_count = 0, .vertex_cache_size = 16, .vertex_output_buffer_size = 1024, .pixel_pipes = 1, @@ -78,6 +80,7 @@ static const struct etnaviv_chip_identity etnaviv_chip_identities[] = { .register_max = 64, .thread_count = 512, .shader_core_count = 2, + .nn_core_count = 0, .vertex_cache_size = 16, .vertex_output_buffer_size = 1024, .pixel_pipes = 1, @@ -109,6 +112,7 @@ static const struct etnaviv_chip_identity etnaviv_chip_identities[] = { .register_max = 64, .thread_count = 1024, .shader_core_count = 4, + .nn_core_count = 0, .vertex_cache_size = 16, .vertex_output_buffer_size = 1024, .pixel_pipes = 2, @@ -140,6 +144,7 @@ static const struct etnaviv_chip_identity etnaviv_chip_identities[] = { .register_max = 64, .thread_count = 256, .shader_core_count = 1, + .nn_core_count = 8, .vertex_cache_size = 16, .vertex_output_buffer_size = 1024, .pixel_pipes = 1, -- 2.38.1