Schedule the deferred-I/O worker instead of the damage worker after writing to the fbdev framebuffer. The deferred-I/O worker then performs the dirty-fb update. The fbdev emulation will initialize deferred I/O for all drivers that require damage updates. It is therefore a valid assumption that the deferred-I/O worker is present. It would be possible to perform the damage handling directly from within the write operation. But doing this could increase the overhead of the write or interfere with a concurrently scheduled deferred-I/O worker. Instead, scheduling the deferred-I/O worker with its regular delay of 50 ms removes load off the write operation and allows the deferred-I/O worker to handle multiple write operations that arrived during the delay time window. v2: * keep drm_fb_helper_damage() (Daniel) * use fb_deferred_io_schedule_flush() (Daniel) * clarify comments (Daniel) Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> --- drivers/gpu/drm/drm_fb_helper.c | 10 +++++++++- drivers/video/fbdev/core/fb_defio.c | 16 ++++++++++++++++ include/linux/fb.h | 1 + 3 files changed, 26 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c index cdbf03e941b2b..fbb9088f7defc 100644 --- a/drivers/gpu/drm/drm_fb_helper.c +++ b/drivers/gpu/drm/drm_fb_helper.c @@ -599,9 +599,17 @@ static void drm_fb_helper_add_damage_clip(struct drm_fb_helper *helper, u32 x, u static void drm_fb_helper_damage(struct drm_fb_helper *helper, u32 x, u32 y, u32 width, u32 height) { + struct drm_device *dev = helper->dev; + struct fb_info *info = helper->info; + drm_fb_helper_add_damage_clip(helper, x, y, width, height); - schedule_work(&helper->damage_work); + /* + * The current fbdev emulation only flushes buffers if a damage + * update is necessary. And we can assume that deferred I/O has + * been enabled as damage updates require deferred I/O for mmap. + */ + fb_deferred_io_schedule_flush(info); } /* diff --git a/drivers/video/fbdev/core/fb_defio.c b/drivers/video/fbdev/core/fb_defio.c index c730253ab85ce..dec678f72a42f 100644 --- a/drivers/video/fbdev/core/fb_defio.c +++ b/drivers/video/fbdev/core/fb_defio.c @@ -332,3 +332,19 @@ void fb_deferred_io_cleanup(struct fb_info *info) mutex_destroy(&fbdefio->lock); } EXPORT_SYMBOL_GPL(fb_deferred_io_cleanup); + +void fb_deferred_io_schedule_flush(struct fb_info *info) +{ + struct fb_deferred_io *fbdefio = info->fbdefio; + + if (WARN_ON_ONCE(!fbdefio)) + return; /* bug in driver logic */ + + /* + * There's no requirement from callers to schedule the + * flush immediately. Rather schedule the worker with a + * delay and let a few more writes pile up. + */ + schedule_delayed_work(&info->deferred_work, fbdefio->delay); +} +EXPORT_SYMBOL_GPL(fb_deferred_io_schedule_flush); diff --git a/include/linux/fb.h b/include/linux/fb.h index bcb8658f5b64d..172f271520c78 100644 --- a/include/linux/fb.h +++ b/include/linux/fb.h @@ -663,6 +663,7 @@ extern void fb_deferred_io_open(struct fb_info *info, struct inode *inode, struct file *file); extern void fb_deferred_io_cleanup(struct fb_info *info); +extern void fb_deferred_io_schedule_flush(struct fb_info *info); extern int fb_deferred_io_fsync(struct file *file, loff_t start, loff_t end, int datasync); -- 2.38.1