On Thu, Nov 10, 2022 at 02:55:19PM +0100, Thomas Zimmermann wrote: > The fbdev damage worker is unused, so remove it. > > Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> I'd squash this into the previous patch, which gets rid of the schedule_work(), if you limit the previous patch to really just that change. But split out is fine too. Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> > --- > drivers/gpu/drm/drm_fb_helper.c | 9 --------- > include/drm/drm_fb_helper.h | 2 -- > 2 files changed, 11 deletions(-) > > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c > index 8cb644e4ecf90..47b8ef03a1f89 100644 > --- a/drivers/gpu/drm/drm_fb_helper.c > +++ b/drivers/gpu/drm/drm_fb_helper.c > @@ -403,13 +403,6 @@ static void drm_fb_helper_fb_dirty(struct drm_fb_helper *helper) > spin_unlock_irqrestore(&helper->damage_lock, flags); > } > > -static void drm_fb_helper_damage_work(struct work_struct *work) > -{ > - struct drm_fb_helper *helper = container_of(work, struct drm_fb_helper, damage_work); > - > - drm_fb_helper_fb_dirty(helper); > -} > - > /** > * drm_fb_helper_prepare - setup a drm_fb_helper structure > * @dev: DRM device > @@ -425,7 +418,6 @@ void drm_fb_helper_prepare(struct drm_device *dev, struct drm_fb_helper *helper, > INIT_LIST_HEAD(&helper->kernel_fb_list); > spin_lock_init(&helper->damage_lock); > INIT_WORK(&helper->resume_work, drm_fb_helper_resume_worker); > - INIT_WORK(&helper->damage_work, drm_fb_helper_damage_work); > helper->damage_clip.x1 = helper->damage_clip.y1 = ~0; > mutex_init(&helper->lock); > helper->funcs = funcs; > @@ -557,7 +549,6 @@ void drm_fb_helper_fini(struct drm_fb_helper *fb_helper) > return; > > cancel_work_sync(&fb_helper->resume_work); > - cancel_work_sync(&fb_helper->damage_work); > > info = fb_helper->info; > if (info) { > diff --git a/include/drm/drm_fb_helper.h b/include/drm/drm_fb_helper.h > index ecfcd2c56d95a..f37bb2832ba41 100644 > --- a/include/drm/drm_fb_helper.h > +++ b/include/drm/drm_fb_helper.h > @@ -116,7 +116,6 @@ struct drm_fb_helper_funcs { > * @damage_clip: clip rectangle used with deferred_io to accumulate damage to > * the screen buffer > * @damage_lock: spinlock protecting @damage_clip > - * @damage_work: worker used to flush the framebuffer > * @resume_work: worker used during resume if the console lock is already taken > * > * This is the main structure used by the fbdev helpers. Drivers supporting > @@ -146,7 +145,6 @@ struct drm_fb_helper { > u32 pseudo_palette[17]; > struct drm_clip_rect damage_clip; > spinlock_t damage_lock; > - struct work_struct damage_work; > struct work_struct resume_work; > > /** > -- > 2.38.0 > -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch