[PATCH 0/2] Balance mutex_init and mutex_destroy calls

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This series introduces some changes to assure the correct resource release on
the V3D driver, especially the mutex. Currently, the V3D has no mutex_destroy()
calls, which means that a mutex is being instantiated, but it is not being
released by the end of its use.

So, use the DRM-managed mutex_init variants when possible to manage the mutex
release and add mutex_destroy() calls when not possible.

Best Regards,
- Maíra Canal

Maíra Canal (2):
  drm/v3d: switch to drmm_mutex_init
  drm/v3d: add missing mutex_destroy

 drivers/gpu/drm/v3d/v3d_gem.c     | 17 +++++++++++++----
 drivers/gpu/drm/v3d/v3d_perfmon.c |  2 ++
 2 files changed, 15 insertions(+), 4 deletions(-)

-- 
2.38.1




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