Re: [PATCH 3/3] drm/etnaviv: export client GPU usage statistics via fdinfo

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On 16/09/2022 10:50, Lucas Stach wrote:
Hi Tvrtko,

Am Freitag, dem 16.09.2022 um 10:31 +0100 schrieb Tvrtko Ursulin:
Hi Lucas,

On 08/09/2022 19:10, Lucas Stach wrote:
This exposes a accumulated GPU active time per client via the
fdinfo infrastructure.

Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx>
---
   drivers/gpu/drm/etnaviv/etnaviv_drv.c | 38 ++++++++++++++++++++++++++-
   1 file changed, 37 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/etnaviv/etnaviv_drv.c b/drivers/gpu/drm/etnaviv/etnaviv_drv.c
index b69edb40ae2a..11b1f11fcb58 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_drv.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_drv.c
@@ -22,6 +22,7 @@
   #include "etnaviv_gem.h"
   #include "etnaviv_mmu.h"
   #include "etnaviv_perfmon.h"
+#include "common.xml.h"
/*
    * DRM operations:
@@ -471,7 +472,42 @@ static const struct drm_ioctl_desc etnaviv_ioctls[] = {
   	ETNA_IOCTL(PM_QUERY_SIG, pm_query_sig, DRM_RENDER_ALLOW),
   };
-DEFINE_DRM_GEM_FOPS(fops);
+static void etnaviv_fop_show_fdinfo(struct seq_file *m, struct file *f)
+{
+	struct drm_file *file = f->private_data;
+	struct drm_device *dev = file->minor->dev;
+	struct etnaviv_drm_private *priv = dev->dev_private;
+	struct etnaviv_file_private *ctx = file->driver_priv;
+	struct drm_printer p = drm_seq_file_printer(m);

Any specific reason not to use seq_printf directly? (May be my ignorance.)

Not really, I just followed what msm was doing here.

Right, no strong feelings either way I just did not see the need to wrap it for this use case.

+	int i;
+
+	drm_printf(&p, "drm-driver:\t%s\n", dev->driver->name);
+	drm_printf(&p, "drm-client-id:\t%u\n", ctx->id);
+
+	for (i = 0; i < ETNA_MAX_PIPES; i++) {
+                struct etnaviv_gpu *gpu = priv->gpu[i];
+		char engine[8];
+		int cur = 0;

Alignment renders odd in my client.

I'll check that, might have messed up here.

+
+		if (!gpu)
+			continue;

I'd stick a comment in here to the effect of "For text output format
description please see drm-usage-stats.rst!".

Just to leave a breadcrumb putting some restraint on adding vendor
specific things which may be already covered by the common spec. To help
with common tools in the future as much as possible.

Yea, it was pretty to clear to me that we want the common format as
much as possible when writing the patches, but it's a good idea to add
a pointer for the future reader.

Thanks!

+
+		if (gpu->identity.features & chipFeatures_PIPE_2D)
+			cur = snprintf(engine, sizeof(engine), "2D");
+		if (gpu->identity.features & chipFeatures_PIPE_3D)
+			cur = snprintf(engine + cur, sizeof(engine) - cur,
+				       "%s3D", cur ? "/" : "");
+
+		drm_printf(&p, "drm-engine-%s:\t%llu ns\n", engine,
+			   ctx->sched_entity[i].elapsed_ns);

Two questions:

1)
So you have max four pipes, each can be either only 2d, 3d, or 2d/3d?
Can you have multiple of the same like 2x 3D? If you do, have you
considered exporting one drm-engine-% together with drm-engine-capacity-
for it?

The four pipes is a arbitrary driver limit. Etnaviv is a bit special in
that it collects all Vivante GPUs present in a system into a single DRM
device, each of those GPUs can be either 2D, 3D or a combined core with
both 2D and 3D capabilities. In theory there could be multiple GPUs of
each kind, but for now all real SoC designs we've come across only had
a single one of each kind.

When we add support for a SoC that has multiple GPUs of one kind, I
think exposing drm-engine-capacity, together with hooking them up to
the load balancing in the scheduler is the right thing to do.

2)
Have you tried my, yet unmerged, vendor agnostic gputop tool with your
changes?

https://patchwork.freedesktop.org/series/102175/

It would be interesting to know if it works.

Yes, I did when working on this series. I had some crashes related to
(I believe) double frees in the DRM client discovery, which I hadn't
had time to investigate further. Seems there is a race, as I couldn't
reproduce the crash when running with valgrind.

Other than that, the tool works for exposing the per-client GPU load on
etnaviv.

Cool, at least some success.

Out of curiosity what is the planned consumer in etnaviv landscape?

Regards,

Tvrtko



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