Re: [PATCH v3 08/12] drm/udl: Pass rectangle directly to udl_handle_damage()

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On Thu, 08 Sep 2022 14:47:52 +0200,
Thomas Zimmermann wrote:
> 
> Hi
> 
> Am 08.09.22 um 11:51 schrieb Takashi Iwai:
> > Just for some code simplification.
> > 
> > Suggested-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
> > Signed-off-by: Takashi Iwai <tiwai@xxxxxxx>
> 
> With my comments fixed, you can add
> 
> Acked-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
> 
> > ---
> >   drivers/gpu/drm/udl/udl_modeset.c | 20 +++++++++-----------
> >   1 file changed, 9 insertions(+), 11 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c
> > index c9b837ac26a7..0142fc6a478a 100644
> > --- a/drivers/gpu/drm/udl/udl_modeset.c
> > +++ b/drivers/gpu/drm/udl/udl_modeset.c
> > @@ -244,14 +244,13 @@ static long udl_log_cpp(unsigned int cpp)
> >     static int udl_handle_damage(struct drm_framebuffer *fb,
> >   			     const struct iosys_map *map,
> > -			     int x, int y, int width, int height)
> > +			     struct drm_rect *clip)
> 
> Should probably be declared const.
> 
> >   {
> >   	struct drm_device *dev = fb->dev;
> >   	void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
> >   	int i, ret;
> >   	char *cmd;
> >   	struct urb *urb;
> > -	struct drm_rect clip;
> >   	int log_bpp;
> >     	ret = udl_log_cpp(fb->format->cpp[0]);
> > @@ -259,8 +258,6 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
> >   		return ret;
> >   	log_bpp = ret;
> >   -	drm_rect_init(&clip, x, y, width, height);
> > -
> >   	ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE);
> >   	if (ret)
> >   		return ret;
> > @@ -272,11 +269,11 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
> >   	}
> >   	cmd = urb->transfer_buffer;
> >   -	for (i = clip.y1; i < clip.y2; i++) {
> > +	for (i = clip->y1; i < clip->y2; i++) {
> >   		const int line_offset = fb->pitches[0] * i;
> > -		const int byte_offset = line_offset + (clip.x1 << log_bpp);
> > -		const int dev_byte_offset = (fb->width * i + clip.x1) << log_bpp;
> > -		const int byte_width = (clip.x2 - clip.x1) << log_bpp;
> > +		const int byte_offset = line_offset + (clip->x1 << log_bpp);
> > +		const int dev_byte_offset = (fb->width * i + clip->x1) << log_bpp;
> > +		const int byte_width = (clip->x2 - clip->x1) << log_bpp;
> 
> Please use drm_rect_width(clip) instead. Somehow there's already too
> much code that open-codes this.
> 
> >   		ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr,
> >   				       &cmd, byte_offset, dev_byte_offset,
> >   				       byte_width);
> > @@ -329,6 +326,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
> >   	struct udl_device *udl = to_udl(dev);
> >   	struct drm_display_mode *mode = &crtc_state->mode;
> >   	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
> > +	struct drm_rect clip;
> 
> Better do a static init with DRM_RECT_INIT(0, 0, fb->width,
> fb->height) and remove the other init call below.

OK, below is the revised patch.

Do you want me a full respin for v4?


Takashi

-- 8< --
From: Takashi Iwai <tiwai@xxxxxxx>
Subject: [PATCH] drm/udl: Pass rectangle directly to udl_handle_damage()

Just for some code simplification.

Suggested-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
Acked-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
Signed-off-by: Takashi Iwai <tiwai@xxxxxxx>
---
 drivers/gpu/drm/udl/udl_modeset.c | 19 ++++++++-----------
 1 file changed, 8 insertions(+), 11 deletions(-)

diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c
index c9b837ac26a7..d5e20bf144bc 100644
--- a/drivers/gpu/drm/udl/udl_modeset.c
+++ b/drivers/gpu/drm/udl/udl_modeset.c
@@ -244,14 +244,13 @@ static long udl_log_cpp(unsigned int cpp)
 
 static int udl_handle_damage(struct drm_framebuffer *fb,
 			     const struct iosys_map *map,
-			     int x, int y, int width, int height)
+			     const struct drm_rect *clip)
 {
 	struct drm_device *dev = fb->dev;
 	void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
 	int i, ret;
 	char *cmd;
 	struct urb *urb;
-	struct drm_rect clip;
 	int log_bpp;
 
 	ret = udl_log_cpp(fb->format->cpp[0]);
@@ -259,8 +258,6 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
 		return ret;
 	log_bpp = ret;
 
-	drm_rect_init(&clip, x, y, width, height);
-
 	ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE);
 	if (ret)
 		return ret;
@@ -272,11 +269,11 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
 	}
 	cmd = urb->transfer_buffer;
 
-	for (i = clip.y1; i < clip.y2; i++) {
+	for (i = clip->y1; i < clip->y2; i++) {
 		const int line_offset = fb->pitches[0] * i;
-		const int byte_offset = line_offset + (clip.x1 << log_bpp);
-		const int dev_byte_offset = (fb->width * i + clip.x1) << log_bpp;
-		const int byte_width = (clip.x2 - clip.x1) << log_bpp;
+		const int byte_offset = line_offset + (clip->x1 << log_bpp);
+		const int dev_byte_offset = (fb->width * i + clip->x1) << log_bpp;
+		const int byte_width = drm_rect_width(clip) << log_bpp;
 		ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr,
 				       &cmd, byte_offset, dev_byte_offset,
 				       byte_width);
@@ -329,6 +326,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
 	struct udl_device *udl = to_udl(dev);
 	struct drm_display_mode *mode = &crtc_state->mode;
 	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
+	struct drm_rect clip = DRM_RECT_INIT(0, 0, fb->width, fb->height);
 	char *buf;
 	char *wrptr;
 	int color_depth = UDL_COLOR_DEPTH_16BPP;
@@ -354,7 +352,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
 
 	udl->mode_buf_len = wrptr - buf;
 
-	udl_handle_damage(fb, &shadow_plane_state->data[0], 0, 0, fb->width, fb->height);
+	udl_handle_damage(fb, &shadow_plane_state->data[0], &clip);
 
 	/* enable display */
 	udl_crtc_write_mode_to_hw(crtc);
@@ -396,8 +394,7 @@ udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe,
 		return;
 
 	if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect))
-		udl_handle_damage(fb, &shadow_plane_state->data[0], rect.x1, rect.y1,
-				  rect.x2 - rect.x1, rect.y2 - rect.y1);
+		udl_handle_damage(fb, &shadow_plane_state->data[0], &rect);
 }
 
 static const struct drm_simple_display_pipe_funcs udl_simple_display_pipe_funcs = {
-- 
2.35.3




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