Hi Am 11.07.22 um 13:29 schrieb Javier Martinez Canillas:
On 7/7/22 17:39, Thomas Zimmermann wrote:When registering a generic framebuffer, automatically acquire ownership of the framebuffer's I/O range. The device will now be handled by the aperture helpers. Fbdev-based conflict handling is no longer required. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/video/fbdev/core/fbmem.c | 33 ++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) diff --git a/drivers/video/fbdev/core/fbmem.c b/drivers/video/fbdev/core/fbmem.c index 2237049327db..e556ad69f48f 100644 --- a/drivers/video/fbdev/core/fbmem.c +++ b/drivers/video/fbdev/core/fbmem.c @@ -13,6 +13,7 @@#include <linux/module.h> +#include <linux/aperture.h>#include <linux/compat.h> #include <linux/types.h> #include <linux/errno.h> @@ -1739,6 +1740,32 @@ static void do_unregister_framebuffer(struct fb_info *fb_info) put_fb_info(fb_info); }+static int fbm_aperture_acquire_for_platform_device(struct fb_info *fb_info)+{What's the meaning of 'm' here ? Misc, memory ? I would just call it 'fb_'.
'managed' as in drmm_ But using fb_ is also good. I actually wasn't sure about this naming.
Best regards Thomas
Reviewed-by: Javier Martinez Canillas <javierm@xxxxxxxxxx>
-- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
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