The current code uses a device-managed function to retrieve the next bridge downstream. However, that means that it will be removed at unbind time, where the DRM device is still very much live and might still have some applications that still have it open. Switch to a DRM-managed variant to clean everything up once the DRM device has been last closed. Reviewed-by: Dave Stevenson <dave.stevenson@xxxxxxxxxxxxxxx> Signed-off-by: Maxime Ripard <maxime@xxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_dpi.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/vc4/vc4_dpi.c b/drivers/gpu/drm/vc4/vc4_dpi.c index 233bc5d3b02f..71bb51e1d703 100644 --- a/drivers/gpu/drm/vc4/vc4_dpi.c +++ b/drivers/gpu/drm/vc4/vc4_dpi.c @@ -220,10 +220,11 @@ static const struct of_device_id vc4_dpi_dt_match[] = { */ static int vc4_dpi_init_bridge(struct vc4_dpi *dpi) { + struct drm_device *drm = dpi->encoder.base.dev; struct device *dev = &dpi->pdev->dev; struct drm_bridge *bridge; - bridge = devm_drm_of_get_bridge(dev, dev->of_node, 0, 0); + bridge = drmm_of_get_bridge(drm, dev->of_node, 0, 0); if (IS_ERR(bridge)) { /* If nothing was connected in the DT, that's not an * error. -- 2.36.1