[PATCH] drm/msm: Fix %d vs %u

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From: Rob Clark <robdclark@xxxxxxxxxxxx>

In debugging fence rollover, I noticed that GPU state capture and
devcore dumps were showing me negative fence numbers.  Let's fix that
and some related signed vs unsigned confusion.

Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
---
 drivers/gpu/drm/msm/adreno/adreno_gpu.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index dd044d557c7c..ce3b508b7c2b 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -790,11 +790,11 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
 	for (i = 0; i < gpu->nr_rings; i++) {
 		drm_printf(p, "  - id: %d\n", i);
 		drm_printf(p, "    iova: 0x%016llx\n", state->ring[i].iova);
-		drm_printf(p, "    last-fence: %d\n", state->ring[i].seqno);
-		drm_printf(p, "    retired-fence: %d\n", state->ring[i].fence);
-		drm_printf(p, "    rptr: %d\n", state->ring[i].rptr);
-		drm_printf(p, "    wptr: %d\n", state->ring[i].wptr);
-		drm_printf(p, "    size: %d\n", MSM_GPU_RINGBUFFER_SZ);
+		drm_printf(p, "    last-fence: %u\n", state->ring[i].seqno);
+		drm_printf(p, "    retired-fence: %u\n", state->ring[i].fence);
+		drm_printf(p, "    rptr: %u\n", state->ring[i].rptr);
+		drm_printf(p, "    wptr: %u\n", state->ring[i].wptr);
+		drm_printf(p, "    size: %u\n", MSM_GPU_RINGBUFFER_SZ);
 
 		adreno_show_object(p, &state->ring[i].data,
 			state->ring[i].data_size, &state->ring[i].encoded);
-- 
2.36.1




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