On Tue, May 17, 2022 at 11:32:12AM -0700, Niranjana Vishwanathapura wrote: > VM_BIND and related uapi definitions > > v2: Ensure proper kernel-doc formatting with cross references. > Also add new uapi and documentation as per review comments > from Daniel. > > Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@xxxxxxxxx> > --- > Documentation/gpu/rfc/i915_vm_bind.h | 399 +++++++++++++++++++++++++++ > 1 file changed, 399 insertions(+) > create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h > > diff --git a/Documentation/gpu/rfc/i915_vm_bind.h b/Documentation/gpu/rfc/i915_vm_bind.h > new file mode 100644 > index 000000000000..589c0a009107 > --- /dev/null > +++ b/Documentation/gpu/rfc/i915_vm_bind.h > @@ -0,0 +1,399 @@ > +/* SPDX-License-Identifier: MIT */ > +/* > + * Copyright © 2022 Intel Corporation > + */ > + > +/** > + * DOC: I915_PARAM_HAS_VM_BIND > + * > + * VM_BIND feature availability. > + * See typedef drm_i915_getparam_t param. > + */ > +#define I915_PARAM_HAS_VM_BIND 57 > + > +/** > + * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND > + * > + * Flag to opt-in for VM_BIND mode of binding during VM creation. > + * See struct drm_i915_gem_vm_control flags. > + * > + * A VM in VM_BIND mode will not support the older execbuff mode of binding. > + * In VM_BIND mode, execbuff ioctl will not accept any execlist (ie., the > + * &drm_i915_gem_execbuffer2.buffer_count must be 0). > + * Also, &drm_i915_gem_execbuffer2.batch_start_offset and > + * &drm_i915_gem_execbuffer2.batch_len must be 0. > + * DRM_I915_GEM_EXECBUFFER_EXT_BATCH_ADDRESSES extension must be provided > + * to pass in the batch buffer addresses. > + * > + * Additionally, I915_EXEC_NO_RELOC, I915_EXEC_HANDLE_LUT and > + * I915_EXEC_BATCH_FIRST of &drm_i915_gem_execbuffer2.flags must be 0 > + * (not used) in VM_BIND mode. I915_EXEC_USE_EXTENSIONS flag must always be > + * set (See struct drm_i915_gem_execbuffer_ext_batch_addresses). > + * The buffers_ptr, buffer_count, batch_start_offset and batch_len fields > + * of struct drm_i915_gem_execbuffer2 are also not used and must be 0. > + */ > +#define I915_VM_CREATE_FLAGS_USE_VM_BIND (1 << 0) > + > +/** > + * DOC: I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING > + * > + * Flag to declare context as long running. > + * See struct drm_i915_gem_context_create_ext flags. > + * > + * Usage of dma-fence expects that they complete in reasonable amount of time. > + * Compute on the other hand can be long running. Hence it is not appropriate > + * for compute contexts to export request completion dma-fence to user. > + * The dma-fence usage will be limited to in-kernel consumption only. > + * Compute contexts need to use user/memory fence. > + * > + * So, long running contexts do not support output fences. Hence, > + * I915_EXEC_FENCE_OUT (See &drm_i915_gem_execbuffer2.flags and > + * I915_EXEC_FENCE_SIGNAL (See &drm_i915_gem_exec_fence.flags) are expected > + * to be not used. > + * > + * DRM_I915_GEM_WAIT ioctl call is also not supported for objects mapped > + * to long running contexts. > + */ > +#define I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING (1u << 2) > + > +/* VM_BIND related ioctls */ > +#define DRM_I915_GEM_VM_BIND 0x3d > +#define DRM_I915_GEM_VM_UNBIND 0x3e > +#define DRM_I915_GEM_WAIT_USER_FENCE 0x3f > + > +#define DRM_IOCTL_I915_GEM_VM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_BIND, struct drm_i915_gem_vm_bind) > +#define DRM_IOCTL_I915_GEM_VM_UNBIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_UNBIND, struct drm_i915_gem_vm_bind) > +#define DRM_IOCTL_I915_GEM_WAIT_USER_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT_USER_FENCE, struct drm_i915_gem_wait_user_fence) > + > +/** > + * struct drm_i915_gem_vm_bind - VA to object mapping to bind. > + * > + * This structure is passed to VM_BIND ioctl and specifies the mapping of GPU > + * virtual address (VA) range to the section of an object that should be bound > + * in the device page table of the specified address space (VM). > + * The VA range specified must be unique (ie., not currently bound) and can > + * be mapped to whole object or a section of the object (partial binding). > + * Multiple VA mappings can be created to the same section of the object > + * (aliasing). > + */ > +struct drm_i915_gem_vm_bind { > + /** @vm_id: VM (address space) id to bind */ > + __u32 vm_id; > + > + /** @handle: Object handle */ > + __u32 handle; > + > + /** @start: Virtual Address start to bind */ > + __u64 start; > + > + /** @offset: Offset in object to bind */ > + __u64 offset; > + > + /** @length: Length of mapping to bind */ > + __u64 length; > + > + /** > + * @flags: Supported flags are, > + * > + * I915_GEM_VM_BIND_READONLY: > + * Mapping is read-only. > + * > + * I915_GEM_VM_BIND_CAPTURE: > + * Capture this mapping in the dump upon GPU error. > + */ > + __u64 flags; > +#define I915_GEM_VM_BIND_READONLY (1 << 0) > +#define I915_GEM_VM_BIND_CAPTURE (1 << 1) > + > + /** @extensions: 0-terminated chain of extensions for this mapping. */ > + __u64 extensions; > +}; > + > +/** > + * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind. > + * > + * This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual > + * address (VA) range that should be unbound from the device page table of the > + * specified address space (VM). The specified VA range must match one of the > + * mappings created with the VM_BIND ioctl. TLB is flushed upon unbind > + * completion. > + */ > +struct drm_i915_gem_vm_unbind { > + /** @vm_id: VM (address space) id to bind */ > + __u32 vm_id; > + > + /** @rsvd: Reserved for future use; must be zero. */ > + __u32 rsvd; > + > + /** @start: Virtual Address start to unbind */ > + __u64 start; > + > + /** @length: Length of mapping to unbind */ > + __u64 length; This probably isn't needed. We are never going to unbind a subset of a VMA are we? That being said it can't hurt as a sanity check (e.g. internal vma->length == user unbind length). > + > + /** @flags: reserved for future usage, currently MBZ */ > + __u64 flags; > + > + /** @extensions: 0-terminated chain of extensions for this mapping. */ > + __u64 extensions; > +}; > + > +/** > + * struct drm_i915_vm_bind_fence - An input or output fence for the vm_bind > + * or the vm_unbind work. > + * > + * The vm_bind or vm_unbind aync worker will wait for input fence to signal > + * before starting the binding or unbinding. > + * > + * The vm_bind or vm_unbind async worker will signal the returned output fence > + * after the completion of binding or unbinding. > + */ > +struct drm_i915_vm_bind_fence { > + /** @handle: User's handle for a drm_syncobj to wait on or signal. */ > + __u32 handle; > + > + /** > + * @flags: Supported flags are, > + * > + * I915_VM_BIND_FENCE_WAIT: > + * Wait for the input fence before binding/unbinding > + * > + * I915_VM_BIND_FENCE_SIGNAL: > + * Return bind/unbind completion fence as output > + */ > + __u32 flags; > +#define I915_VM_BIND_FENCE_WAIT (1<<0) > +#define I915_VM_BIND_FENCE_SIGNAL (1<<1) > +#define __I915_VM_BIND_FENCE_UNKNOWN_FLAGS (-(I915_VM_BIND_FENCE_SIGNAL << 1)) > +}; > + > +/** > + * struct drm_i915_vm_bind_ext_timeline_fences - Timeline fences for vm_bind > + * and vm_unbind. > + * > + * This structure describes an array of timeline drm_syncobj and associated > + * points for timeline variants of drm_syncobj. These timeline 'drm_syncobj's > + * can be input or output fences (See struct drm_i915_vm_bind_fence). > + */ > +struct drm_i915_vm_bind_ext_timeline_fences { > +#define I915_VM_BIND_EXT_timeline_FENCES 0 > + /** @base: Extension link. See struct i915_user_extension. */ > + struct i915_user_extension base; > + > + /** > + * @fence_count: Number of elements in the @handles_ptr & @value_ptr > + * arrays. > + */ > + __u64 fence_count; > + > + /** > + * @handles_ptr: Pointer to an array of struct drm_i915_vm_bind_fence > + * of length @fence_count. > + */ > + __u64 handles_ptr; > + > + /** > + * @values_ptr: Pointer to an array of u64 values of length > + * @fence_count. > + * Values must be 0 for a binary drm_syncobj. A Value of 0 for a > + * timeline drm_syncobj is invalid as it turns a drm_syncobj into a > + * binary one. > + */ > + __u64 values_ptr; > +}; > + > +/** > + * struct drm_i915_vm_bind_user_fence - An input or output user fence for the > + * vm_bind or the vm_unbind work. > + * > + * The vm_bind or vm_unbind aync worker will wait for the input fence (value at > + * @addr to become equal to @val) before starting the binding or unbinding. > + * > + * The vm_bind or vm_unbind async worker will signal the output fence after > + * the completion of binding or unbinding by writing @val to memory location at > + * @addr > + */ > +struct drm_i915_vm_bind_user_fence { > + /** @addr: User/Memory fence qword aligned process virtual address */ > + __u64 addr; > + > + /** @val: User/Memory fence value to be written after bind completion */ > + __u64 val; > + > + /** > + * @flags: Supported flags are, > + * > + * I915_VM_BIND_USER_FENCE_WAIT: > + * Wait for the input fence before binding/unbinding > + * > + * I915_VM_BIND_USER_FENCE_SIGNAL: > + * Return bind/unbind completion fence as output > + */ > + __u32 flags; > +#define I915_VM_BIND_USER_FENCE_WAIT (1<<0) > +#define I915_VM_BIND_USER_FENCE_SIGNAL (1<<1) > +#define __I915_VM_BIND_USER_FENCE_UNKNOWN_FLAGS \ > + (-(I915_VM_BIND_USER_FENCE_SIGNAL << 1)) > +}; > + > +/** > + * struct drm_i915_vm_bind_ext_user_fence - User/memory fences for vm_bind > + * and vm_unbind. > + * > + * These user fences can be input or output fences > + * (See struct drm_i915_vm_bind_user_fence). > + */ > +struct drm_i915_vm_bind_ext_user_fence { > +#define I915_VM_BIND_EXT_USER_FENCES 1 > + /** @base: Extension link. See struct i915_user_extension. */ > + struct i915_user_extension base; > + > + /** @fence_count: Number of elements in the @user_fence_ptr array. */ > + __u64 fence_count; > + > + /** > + * @user_fence_ptr: Pointer to an array of > + * struct drm_i915_vm_bind_user_fence of length @fence_count. > + */ > + __u64 user_fence_ptr; > +}; > + IMO all of these fence structs should be a generic sync interface shared between both vm bind and exec3 rather than unique extenisons. Both vm bind and exec3 should have something like this: __64 syncs; /* userptr to an array of generic syncs */ __64 n_syncs; Having an array of syncs lets the kernel do one user copy for all the syncs rather than reading them in a a chain. A generic sync object encapsulates all possible syncs (in / out - syncobj, syncobj timeline, ufence, future sync concepts). e.g. struct { __u32 user_ext; __u32 flag; /* in / out, type, whatever else info we need */ union { __u32 handle; /* to syncobj */ __u64 addr; /* ufence address */ }; __64 seqno; /* syncobj timeline, ufence write value */ ...reserve enough bits for future... } This unifies binds and execs by using the same sync interface instilling the concept that binds and execs are the same op (queue'd operation /w in/out fences). Matt > +/** > + * struct drm_i915_gem_execbuffer_ext_batch_addresses - Array of batch buffer > + * gpu virtual addresses. > + * > + * In the execbuff ioctl (See struct drm_i915_gem_execbuffer2), this extension > + * must always be appended in the VM_BIND mode and it will be an error to > + * append this extension in older non-VM_BIND mode. > + */ > +struct drm_i915_gem_execbuffer_ext_batch_addresses { > +#define DRM_I915_GEM_EXECBUFFER_EXT_BATCH_ADDRESSES 1 > + /** @base: Extension link. See struct i915_user_extension. */ > + struct i915_user_extension base; > + > + /** @count: Number of addresses in the addr array. */ > + __u32 count; > + > + /** @addr: An array of batch gpu virtual addresses. */ > + __u64 addr[0]; > +}; > + > +/** > + * struct drm_i915_gem_execbuffer_ext_user_fence - First level batch completion > + * signaling extension. > + * > + * This extension allows user to attach a user fence (@addr, @value pair) to an > + * execbuf to be signaled by the command streamer after the completion of first > + * level batch, by writing the @value at specified @addr and triggering an > + * interrupt. > + * User can either poll for this user fence to signal or can also wait on it > + * with i915_gem_wait_user_fence ioctl. > + * This is very much usefaul for long running contexts where waiting on dma-fence > + * by user (like i915_gem_wait ioctl) is not supported. > + */ > +struct drm_i915_gem_execbuffer_ext_user_fence { > +#define DRM_I915_GEM_EXECBUFFER_EXT_USER_FENCE 2 > + /** @base: Extension link. See struct i915_user_extension. */ > + struct i915_user_extension base; > + > + /** > + * @addr: User/Memory fence qword aligned GPU virtual address. > + * > + * Address has to be a valid GPU virtual address at the time of > + * first level batch completion. > + */ > + __u64 addr; > + > + /** > + * @value: User/Memory fence Value to be written to above address > + * after first level batch completes. > + */ > + __u64 value; > + > + /** @rsvd: Reserved for future extensions, MBZ */ > + __u64 rsvd; > +}; > + > +/** > + * struct drm_i915_gem_create_ext_vm_private - Extension to make the object > + * private to the specified VM. > + * > + * See struct drm_i915_gem_create_ext. > + */ > +struct drm_i915_gem_create_ext_vm_private { > +#define I915_GEM_CREATE_EXT_VM_PRIVATE 2 > + /** @base: Extension link. See struct i915_user_extension. */ > + struct i915_user_extension base; > + > + /** @vm_id: Id of the VM to which the object is private */ > + __u32 vm_id; > +}; > + > +/** > + * struct drm_i915_gem_wait_user_fence - Wait on user/memory fence. > + * > + * User/Memory fence can be woken up either by: > + * > + * 1. GPU context indicated by @ctx_id, or, > + * 2. Kerrnel driver async worker upon I915_UFENCE_WAIT_SOFT. > + * @ctx_id is ignored when this flag is set. > + * > + * Wakeup condition is, > + * ``((*addr & mask) op (value & mask))`` > + * > + * See :ref:`Documentation/driver-api/dma-buf.rst <indefinite_dma_fences>` > + */ > +struct drm_i915_gem_wait_user_fence { > + /** @extensions: Zero-terminated chain of extensions. */ > + __u64 extensions; > + > + /** @addr: User/Memory fence address */ > + __u64 addr; > + > + /** @ctx_id: Id of the Context which will signal the fence. */ > + __u32 ctx_id; > + > + /** @op: Wakeup condition operator */ > + __u16 op; > +#define I915_UFENCE_WAIT_EQ 0 > +#define I915_UFENCE_WAIT_NEQ 1 > +#define I915_UFENCE_WAIT_GT 2 > +#define I915_UFENCE_WAIT_GTE 3 > +#define I915_UFENCE_WAIT_LT 4 > +#define I915_UFENCE_WAIT_LTE 5 > +#define I915_UFENCE_WAIT_BEFORE 6 > +#define I915_UFENCE_WAIT_AFTER 7 > + > + /** > + * @flags: Supported flags are, > + * > + * I915_UFENCE_WAIT_SOFT: > + * > + * To be woken up by i915 driver async worker (not by GPU). > + * > + * I915_UFENCE_WAIT_ABSTIME: > + * > + * Wait timeout specified as absolute time. > + */ > + __u16 flags; > +#define I915_UFENCE_WAIT_SOFT 0x1 > +#define I915_UFENCE_WAIT_ABSTIME 0x2 > + > + /** @value: Wakeup value */ > + __u64 value; > + > + /** @mask: Wakeup mask */ > + __u64 mask; > +#define I915_UFENCE_WAIT_U8 0xffu > +#define I915_UFENCE_WAIT_U16 0xffffu > +#define I915_UFENCE_WAIT_U32 0xfffffffful > +#define I915_UFENCE_WAIT_U64 0xffffffffffffffffull > + > + /** > + * @timeout: Wait timeout in nanoseconds. > + * > + * If I915_UFENCE_WAIT_ABSTIME flag is set, then time timeout is the > + * absolute time in nsec. > + */ > + __s64 timeout; > +}; > -- > 2.21.0.rc0.32.g243a4c7e27 >