Instead of retrieving the backlight brightness in struct backlight_properties manually, and then checking whether the backlight should be on at all, use backlight_get_brightness() which does all this and insulates this from future changes. Signed-off-by: Stephen Kitt <steve@xxxxxxx> Cc: Antonino Daplas <adaplas@xxxxxxxxx> Cc: Helge Deller <deller@xxxxxx> Cc: linux-fbdev@xxxxxxxxxxxxxxx Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx --- drivers/video/fbdev/nvidia/nv_backlight.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/drivers/video/fbdev/nvidia/nv_backlight.c b/drivers/video/fbdev/nvidia/nv_backlight.c index 2ce53529f636..503a7a683855 100644 --- a/drivers/video/fbdev/nvidia/nv_backlight.c +++ b/drivers/video/fbdev/nvidia/nv_backlight.c @@ -49,17 +49,11 @@ static int nvidia_bl_update_status(struct backlight_device *bd) { struct nvidia_par *par = bl_get_data(bd); u32 tmp_pcrt, tmp_pmc, fpcontrol; - int level; + int level = backlight_get_brightness(bd); if (!par->FlatPanel) return 0; - if (bd->props.power != FB_BLANK_UNBLANK || - bd->props.fb_blank != FB_BLANK_UNBLANK) - level = 0; - else - level = bd->props.brightness; - tmp_pmc = NV_RD32(par->PMC, 0x10F0) & 0x0000FFFF; tmp_pcrt = NV_RD32(par->PCRTC0, 0x081C) & 0xFFFFFFFC; fpcontrol = NV_RD32(par->PRAMDAC, 0x0848) & 0xCFFFFFCC; -- 2.30.2