Instead of retrieving the backlight brightness in struct backlight_properties manually, and then checking whether the backlight should be on at all, use backlight_get_brightness() which does all this and insulates this from future changes. Signed-off-by: Stephen Kitt <steve@xxxxxxx> Cc: Lee Jones <lee.jones@xxxxxxxxxx> Cc: Daniel Thompson <daniel.thompson@xxxxxxxxxx> Cc: Jingoo Han <jingoohan1@xxxxxxxxx> Cc: Helge Deller <deller@xxxxxx> Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx Cc: linux-fbdev@xxxxxxxxxxxxxxx --- drivers/video/backlight/tosa_bl.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/drivers/video/backlight/tosa_bl.c b/drivers/video/backlight/tosa_bl.c index 6df6fcd132e3..5bbb769f9746 100644 --- a/drivers/video/backlight/tosa_bl.c +++ b/drivers/video/backlight/tosa_bl.c @@ -50,13 +50,8 @@ static void tosa_bl_set_backlight(struct tosa_bl_data *data, int brightness) static int tosa_bl_update_status(struct backlight_device *dev) { - struct backlight_properties *props = &dev->props; struct tosa_bl_data *data = bl_get_data(dev); - int power = max(props->power, props->fb_blank); - int brightness = props->brightness; - - if (power) - brightness = 0; + int brightness = backlight_get_brightness(dev); tosa_bl_set_backlight(data, brightness); -- 2.30.2