Dne ponedeljek, 06. junij 2022 ob 10:17:20 CEST je Roman Stratiienko napisal(a): > Hello Jernej, > > Thank you for having a look. > > вс, 5 июн. 2022 г. в 23:37, Jernej Škrabec <jernej.skrabec@xxxxxxxxx>: > > > > Dne nedelja, 05. junij 2022 ob 17:47:31 CEST je Roman Stratiienko napisal(a): > > > Allwinner DE2 and DE3 hardware support 3 pixel blend modes: > > > "None", "Pre-multiplied", "Coverage" > > > > > > Add the blend mode property and route it to the appropriate registers. > > > > > > Note: > > > "force_premulti" parameter was added to handle multi-overlay channel > > > cases in future changes. It must be set to true for cases when more > > > than 1 overlay layer is used within a channel and at least one of the > > > overlay layers within a group uses premultiplied blending mode. > > > > Please remove this parameter. It's nothing special, so it can be easily added > > once it's actually needed. For now, it only complicates code. > > I would prefer keeping it if you do not have any strong opinion against it. Actually I do. Patch will be smaller and easier to follow if there is no extra variables with fixed values in it. > > I am working now on exposing all overlays, so it will be needed soon anyway. Well, it will just be one patch more there, if at all. Regards, Jernej > > Also it helps to better understand the COV2PREMULT mode which has not > the best description in the datasheet. Only after testing this > register using devmem I became confident on its purpose. > > > > > > > > > Test: > > > Manually tested all the modes using kmsxx python wrapper with and > > > without 'force_premulti' flag enabled. > > > > > > Signed-off-by: Roman Stratiienko <roman.o.stratiienko@xxxxxxxxxxxxxxx> > > > --- > > > drivers/gpu/drm/sun4i/sun8i_mixer.h | 2 ++ > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 48 ++++++++++++++++++++----- > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.h | 5 +++ > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 49 ++++++++++++++++++++++---- > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.h | 5 +++ > > > 5 files changed, 94 insertions(+), 15 deletions(-) > > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.h > > > b/drivers/gpu/drm/sun4i/sun8i_mixer.h index ebfc276b2464..5c05907e26fb > > > 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.h > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.h > > > @@ -65,6 +65,8 @@ > > > #define SUN8I_MIXER_BLEND_ROUTE_PIPE_MSK(n) (0xf << ((n) << 2)) > > > #define SUN8I_MIXER_BLEND_ROUTE_PIPE_SHIFT(n) ((n) << 2) > > > > > > +#define SUN8I_MIXER_BLEND_PREMULTIPLY_EN(pipe) BIT(pipe) > > > + > > > #define SUN8I_MIXER_BLEND_OUTCTL_INTERLACED BIT(1) > > > > > > #define SUN50I_MIXER_BLEND_CSC_CTL_EN(ch) BIT(ch) > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > > > b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c index 6ccbbca3176d.. 29c0d9cca19a > > > 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > > > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > > > @@ -58,24 +58,46 @@ static void sun8i_ui_layer_enable(struct sun8i_mixer > > > *mixer, int channel, } > > > > > > static void sun8i_ui_layer_update_alpha(struct sun8i_mixer *mixer, int > > > channel, - int overlay, struct > > drm_plane *plane) > > > + int overlay, struct > > drm_plane *plane, > > > + unsigned int zpos, > > bool force_premulti) > > > { > > > - u32 mask, val, ch_base; > > > + u32 mask, val, ch_base, bld_base; > > > + bool in_premulti, out_premulti; > > > > > > + bld_base = sun8i_blender_base(mixer); > > > ch_base = sun8i_channel_base(mixer, channel); > > > > > > + in_premulti = plane->state->pixel_blend_mode == > > DRM_MODE_BLEND_PREMULTI; > > > + out_premulti = force_premulti || in_premulti; > > > + > > > mask = SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_MASK | > > > - SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MASK; > > > + SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MASK | > > > + SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_MASK; > > > > > > val = SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA(plane->state->alpha >> > > 8); > > > > > > - val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ? > > > - SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL : > > > - SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_COMBINED; > > > + if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_PIXEL_NONE) { > > > + val |= SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_LAYER; > > > + } else { > > > + val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) > > ? > > > + > > SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL : > > > + > > SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_COMBINED; > > > + > > > + if (in_premulti) > > > + val |= > > SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_PREMULTI; > > > + } > > > + > > > + if (!in_premulti && out_premulti) > > > + val |= SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COV2PREM; > > > > > > regmap_update_bits(mixer->engine.regs, > > > SUN8I_MIXER_CHAN_UI_LAYER_ATTR(ch_base, > > overlay), > > > mask, val); > > > + > > > + regmap_update_bits( > > > + mixer->engine.regs, > > SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base), > > > + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos), > > > + out_premulti ? SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos) : > > 0); > > > } > > > > > > static int sun8i_ui_layer_update_coord(struct sun8i_mixer *mixer, int > > > channel, @@ -274,7 +296,7 @@ static void > > > sun8i_ui_layer_atomic_update(struct drm_plane *plane, > > > sun8i_ui_layer_update_coord(mixer, layer->channel, > > > layer->overlay, plane, zpos); > > > sun8i_ui_layer_update_alpha(mixer, layer->channel, > > > - layer->overlay, plane); > > > + layer->overlay, plane, zpos, > > false); > > > sun8i_ui_layer_update_formats(mixer, layer->channel, > > > layer->overlay, plane); > > > sun8i_ui_layer_update_buffer(mixer, layer->channel, > > > @@ -332,8 +354,8 @@ struct sun8i_ui_layer *sun8i_ui_layer_init_one(struct > > > drm_device *drm, { > > > enum drm_plane_type type = DRM_PLANE_TYPE_OVERLAY; > > > int channel = mixer->cfg->vi_num + index; > > > + unsigned int plane_cnt, blend_modes; > > > struct sun8i_ui_layer *layer; > > > - unsigned int plane_cnt; > > > int ret; > > > > > > layer = devm_kzalloc(drm->dev, sizeof(*layer), GFP_KERNEL); > > > @@ -362,6 +384,16 @@ struct sun8i_ui_layer *sun8i_ui_layer_init_one(struct > > > drm_device *drm, return ERR_PTR(ret); > > > } > > > > > > + blend_modes = BIT(DRM_MODE_BLEND_PREMULTI) | > > > + BIT(DRM_MODE_BLEND_COVERAGE) | > > > + BIT(DRM_MODE_BLEND_PIXEL_NONE); > > > + > > > + ret = drm_plane_create_blend_mode_property(&layer->plane, > > blend_modes); > > > + if (ret) { > > > + dev_err(drm->dev, "Couldn't add blend mode > > property\n"); > > > + return ERR_PTR(ret); > > > + } > > > + > > > ret = drm_plane_create_zpos_property(&layer->plane, channel, > > > 0, plane_cnt - > > 1); > > > if (ret) { > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.h > > > b/drivers/gpu/drm/sun4i/sun8i_ui_layer.h index 43c48cf7bc51..bd3c30e8058d > > > 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.h > > > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.h > > > @@ -46,6 +46,11 @@ > > > #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_LAYER ((1) << 1) > > > #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_COMBINED ((2) << 1) > > > > > > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_MASK GENMASK(17, 16) > > > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COVERAGE ((0) << 16) > > > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COV2PREM ((1) << 16) > > > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_PREMULTI ((2) << 16) > > > + > > > struct sun8i_mixer; > > > > > > struct sun8i_ui_layer { > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > > > b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c index 662ba1018cc4..6581fc7d9668 > > > 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > > > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > > > @@ -52,21 +52,38 @@ static void sun8i_vi_layer_enable(struct sun8i_mixer > > > *mixer, int channel, } > > > > > > static void sun8i_vi_layer_update_alpha(struct sun8i_mixer *mixer, int > > > channel, - int overlay, struct > > drm_plane *plane) > > > + int overlay, struct > > drm_plane *plane, > > > + unsigned int zpos, > > bool force_premulti) > > > { > > > - u32 mask, val, ch_base; > > > + u32 mask, val, ch_base, bld_base; > > > + bool in_premulti = false, out_premulti = false; > > > > > > ch_base = sun8i_channel_base(mixer, channel); > > > + bld_base = sun8i_blender_base(mixer); > > > > > > if (mixer->cfg->is_de3) { > > > + in_premulti = plane->state->pixel_blend_mode == > > DRM_MODE_BLEND_PREMULTI; > > > + out_premulti = force_premulti || in_premulti; > > > + > > > mask = SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK | > > > - SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_MASK; > > > + SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_MASK > > | > > > + SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_MASK; > > > val = SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA > > > (plane->state->alpha >> 8); > > > > > > - val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) > > ? > > > - > > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL : > > > - > > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED; > > > + if (plane->state->pixel_blend_mode == > > DRM_MODE_BLEND_PIXEL_NONE) { > > > + val |= > > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_LAYER; > > > + } else { > > > + val |= (plane->state->alpha == > > DRM_BLEND_ALPHA_OPAQUE) ? > > > + > > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL : > > > + > > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED; > > > + > > > + if (in_premulti) > > > + val |= > > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_PREMULTI; > > > + } > > > + > > > + if (!in_premulti && out_premulti) > > > + val |= > > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COV2PREM; > > > > > > regmap_update_bits(mixer->engine.regs, > > > > > SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base, > > > @@ -79,6 +96,11 @@ static void sun8i_vi_layer_update_alpha(struct > > > sun8i_mixer *mixer, int channel, SUN8I_MIXER_FCC_GLOBAL_ALPHA > > > (plane->state->alpha > > >> 8)); > > > } > > > + > > > + regmap_update_bits( > > > + mixer->engine.regs, > > SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base), > > > + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos), > > > + out_premulti ? SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos) : > > 0); > > > > Shouldn't be above block inside DE3 if block? > > No, we have to update the value to non-premulti in case it was set to > premulti by another layer. > > > Regards, > Roman. > > > > > Looks good otherwise. > > > > Best regards, > > Jernej > > > > > } > > > > > > static int sun8i_vi_layer_update_coord(struct sun8i_mixer *mixer, int > > > channel, @@ -408,7 +430,7 @@ static void > > > sun8i_vi_layer_atomic_update(struct drm_plane *plane, > > > sun8i_vi_layer_update_coord(mixer, layer->channel, > > > layer->overlay, plane, zpos); > > > sun8i_vi_layer_update_alpha(mixer, layer->channel, > > > - layer->overlay, plane); > > > + layer->overlay, plane, zpos, > > false); > > > sun8i_vi_layer_update_formats(mixer, layer->channel, > > > layer->overlay, plane); > > > sun8i_vi_layer_update_buffer(mixer, layer->channel, > > > @@ -563,6 +585,19 @@ struct sun8i_vi_layer *sun8i_vi_layer_init_one(struct > > > drm_device *drm, } > > > } > > > > > > + if (mixer->cfg->is_de3) { > > > + unsigned int blend_modes = BIT(DRM_MODE_BLEND_PREMULTI) > > | > > > + > > BIT(DRM_MODE_BLEND_COVERAGE) | > > > + > > BIT(DRM_MODE_BLEND_PIXEL_NONE); > > > + > > > + ret = drm_plane_create_blend_mode_property(&layer- > > >plane, > > > + > > blend_modes); > > > + if (ret) { > > > + dev_err(drm->dev, "Couldn't add blend mode > > property\n"); > > > + return ERR_PTR(ret); > > > + } > > > + } > > > + > > > ret = drm_plane_create_zpos_property(&layer->plane, index, > > > 0, plane_cnt - > > 1); > > > if (ret) { > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > > > b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h index 9939a4cc7a52..ccf91f09f1fe > > > 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > > > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > > > @@ -44,6 +44,11 @@ > > > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24) > > > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(x) ((x) << 24) > > > > > > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_MASK GENMASK(17, 16) > > > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COVERAGE ((0) << 16) > > > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COV2PREM ((1) << 16) > > > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_PREMULTI ((2) << 16) > > > + > > > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL ((0) << > > 1) > > > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_LAYER ((1) << > > 1) > > > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED ((2) << 1) > > > > > > > > >