On Mon, Jun 06, 2022 at 11:17:20AM +0300, Roman Stratiienko wrote: > Hello Jernej, > > Thank you for having a look. > > вс, 5 июн. 2022 г. в 23:37, Jernej Škrabec <jernej.skrabec@xxxxxxxxx>: > > > > Dne nedelja, 05. junij 2022 ob 17:47:31 CEST je Roman Stratiienko napisal(a): > > > Allwinner DE2 and DE3 hardware support 3 pixel blend modes: > > > "None", "Pre-multiplied", "Coverage" > > > > > > Add the blend mode property and route it to the appropriate registers. > > > > > > Note: > > > "force_premulti" parameter was added to handle multi-overlay channel > > > cases in future changes. It must be set to true for cases when more > > > than 1 overlay layer is used within a channel and at least one of the > > > overlay layers within a group uses premultiplied blending mode. > > > > Please remove this parameter. It's nothing special, so it can be easily added > > once it's actually needed. For now, it only complicates code. > > I would prefer keeping it if you do not have any strong opinion against it. > > I am working now on exposing all overlays, so it will be needed soon anyway. KMS assumes pre-multiplied alpha anyway, so we shouldn't need a parameter to force it: we're always going to force it. > Also it helps to better understand the COV2PREMULT mode which has not > the best description in the datasheet. Only after testing this > register using devmem I became confident on its purpose. Sounds like a good job for a comment in the source code. Maxime
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