On (22/06/01 16:38), Christian König wrote: > > > Well, you don't. > > > > > > If you have a dynamic context structure you need to reference count that as > > > well. In other words every time you create a fence in your context you need > > > to increment the reference count and every time a fence is release you > > > decrement it. > > OK then fence release should be able to point back to its "context" > > structure. Either a "private" data in dma fence or we need to "embed" > > fence into another object (refcounted) that owns the lock and provide > > dma fence ops->release callback, which can container_of() to the object > > that dma fence is embedded into. > > > > I think you are suggesting the latter. Thanks for clarifications. > > Daniel might hurt me for this, but if you really only need a pointer to your > context then we could say that using a pointer value for the context field > is ok as well. > > That should be fine as well as long as you can guarantee that it will be > unique during the lifetime of all it's fences. I think we can guarantee that. Object that creates fence is kmalloc-ed and it sticks around until dma_fence_release() calls ops->release() and kfree-s it. We *probably* can even do something like it now, by re-purposing dma_fence context member: dma_fence_init(obj->fence, &fence_ops, &obj->fence_lock, (u64)obj, << :/ atomic64_inc_return(&obj->seqno)); I'd certainly refrain from being creative here and doing things that are not documented/common. DMA fence embedding should work for us. > > The limiting factor of this approach is that now our ops->release() is > > under the same "pressure" as dma_fence_put()->dma_fence_release() are. > > dma_fence_put() and dma_fence_release() can be called from any context, > > as far as I understand, e.g. IRQ, however our normal object ->release > > can schedule, we do things like synchronize_rcu() and so on. Nothing is > > impossible, just saying that even this approach is not 100% perfect and > > may need additional workarounds. > > Well just use a work item for release. Yup, that's the plan.