Re: [PATCH v4 12/13] drm/msm: Utilize gpu scheduler priorities

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On Tue, May 24, 2022 at 7:57 AM Rob Clark <robdclark@xxxxxxxxx> wrote:
>
> On Tue, May 24, 2022 at 6:45 AM Tvrtko Ursulin
> <tvrtko.ursulin@xxxxxxxxxxxxxxx> wrote:
> >
> > On 23/05/2022 23:53, Rob Clark wrote:
> > >
> > > btw, one fun (but unrelated) issue I'm hitting with scheduler... I'm
> > > trying to add an igt test to stress shrinker/eviction, similar to the
> > > existing tests/i915/gem_shrink.c.  But we hit an unfortunate
> > > combination of circumstances:
> > > 1. Pinning memory happens in the synchronous part of the submit ioctl,
> > > before enqueuing the job for the kthread to handle.
> > > 2. The first run_job() callback incurs a slight delay (~1.5ms) while
> > > resuming the GPU
> > > 3. Because of that delay, userspace has a chance to queue up enough
> > > more jobs to require locking/pinning more than the available system
> > > RAM..
> >
> > Is that one or multiple threads submitting jobs?
>
> In this case multiple.. but I think it could also happen with a single
> thread (provided it didn't stall on a fence, directly or indirectly,
> from an earlier submit), because of how resume and actual job
> submission happens from scheduler kthread.
>
> > > I'm not sure if we want a way to prevent userspace from getting *too*
> > > far ahead of the kthread.  Or maybe at some point the shrinker should
> > > sleep on non-idle buffers?
> >
> > On the direct reclaim path when invoked from the submit ioctl? In i915
> > we only shrink idle objects on direct reclaim and leave active ones for
> > the swapper. It depends on how your locking looks like whether you could
> > do them, whether there would be coupling of locks and fs-reclaim context.
>
> I think the locking is more or less ok, although lockdep is unhappy
> about one thing[1] which is I think a false warning (ie. not
> recognizing that we'd already successfully acquired the obj lock via
> trylock).  We can already reclaim idle bo's in this path.  But the
> problem with a bunch of submits queued up in the scheduler, is that
> they are already considered pinned and active.  So at some point we
> need to sleep (hopefully interruptabley) until they are no longer
> active, ie. to throttle userspace trying to shove in more submits
> until some of the enqueued ones have a chance to run and complete.
>
> BR,
> -R
>
> [1] https://gitlab.freedesktop.org/drm/msm/-/issues/14
>

btw, one thing I'm thinking about is __GFP_RETRY_MAYFAIL for gem
bo's.. I'd need to think about the various code paths that could
trigger us to need to allocate pages, but short-circuiting the
out_of_memory() path deep in drm_gem_get_pages() ->
shmem_read_mapping_page() -> ... -> __alloc_pages_may_oom() and
letting the driver decide itself if there is queued work worth waiting
on (and if not, calling out_of_memory() directly itself) seems like a
possible solution.. that also untangles the interrupted-syscall case
so we don't end up having to block in a non-interruptible way.  Seems
like it might work?

BR,
-R



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