[PATCH v2 0/3] Clear TLB caches in all tiles when object is removed

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Hi,

The real fix is in patch 2. The rest is a helper that adds
the with_intel_gt_pm_if_awake() (from Chris) and one more check
on the status of the engine before accessing it for clearing the
TLB.

Andi

Andi Shyti (2):
  drm/i915/gem: Flush TLBs for all the tiles when clearing an obj
  drm/i915/gt: Skip TLB invalidation if the engine is not awake

Chris Wilson (1):
  drm/i915/gt: Ignore TLB invalidations on idle engines

 drivers/gpu/drm/i915/gem/i915_gem_pages.c | 12 +++++++++---
 drivers/gpu/drm/i915/gt/intel_gt.c        |  3 +++
 drivers/gpu/drm/i915/gt/intel_gt_pm.h     |  4 ++++
 3 files changed, 16 insertions(+), 3 deletions(-)

-- 
2.36.0




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