A reference to the framebuffer device struct fb_info is stored in the file private data, but this reference could no longer be valid and must not be accessed directly. Instead, the file_fb_info() accessor function must be used since it does sanity checking to make sure that the fb_info is valid. This can happen for example if the fbdev driver was one that is using a framebuffer provided by the system firmware. In that case, the fbdev core could unregister the framebuffer device if a real video driver is probed. Reported-by: Maxime Ripard <maxime@xxxxxxxxxx> Signed-off-by: Javier Martinez Canillas <javierm@xxxxxxxxxx> --- drivers/video/fbdev/core/fbmem.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/drivers/video/fbdev/core/fbmem.c b/drivers/video/fbdev/core/fbmem.c index 20d8929df79f..d68097105f93 100644 --- a/drivers/video/fbdev/core/fbmem.c +++ b/drivers/video/fbdev/core/fbmem.c @@ -1439,7 +1439,10 @@ fb_release(struct inode *inode, struct file *file) __acquires(&info->lock) __releases(&info->lock) { - struct fb_info * const info = file->private_data; + struct fb_info * const info = file_fb_info(file); + + if (!info) + return -ENODEV; lock_fb_info(info); if (info->fbops->fb_release) -- 2.35.1