It looks like we still need to call dma_fence_put() on the man->move, otherwise we just end up leaking it, leading to fireworks later. v2(Daniel): - Simplify the function tail Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/5689 Fixes: 8bb31587820a ("drm/ttm: remove bo->moving") Cc: Christian König <christian.koenig@xxxxxxx> Cc: Daniel Vetter <daniel.vetter@xxxxxxxx> Signed-off-by: Matthew Auld <matthew.auld@xxxxxxxxx> Reviewed-by: Christian König <christian.koenig@xxxxxxx> Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> --- drivers/gpu/drm/ttm/ttm_bo.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c index 015a94f766de..f7fbf162ce41 100644 --- a/drivers/gpu/drm/ttm/ttm_bo.c +++ b/drivers/gpu/drm/ttm/ttm_bo.c @@ -740,11 +740,9 @@ static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo, dma_resv_add_fence(bo->base.resv, fence, DMA_RESV_USAGE_KERNEL); ret = dma_resv_reserve_fences(bo->base.resv, 1); - if (unlikely(ret)) { - dma_fence_put(fence); - return ret; - } - return 0; + + dma_fence_put(fence); + return ret; } /* -- 2.34.1