Hi Tvrtko, > > On 15/03/2022 07:28, Kasireddy, Vivek wrote: > > Hi Tvrtko, Daniel, > > > >> > >> On 11/03/2022 09:39, Daniel Vetter wrote: > >>> On Mon, 7 Mar 2022 at 21:38, Vivek Kasireddy <vivek.kasireddy@xxxxxxxxx> wrote: > >>>> > >>>> On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2 or > >>>> more framebuffers/scanout buffers results in only one that is mappable/ > >>>> fenceable. Therefore, pageflipping between these 2 FBs where only one > >>>> is mappable/fenceable creates latencies large enough to miss alternate > >>>> vblanks thereby producing less optimal framerate. > >>>> > >>>> This mainly happens because when i915_gem_object_pin_to_display_plane() > >>>> is called to pin one of the FB objs, the associated vma is identified > >>>> as misplaced and therefore i915_vma_unbind() is called which unbinds and > >>>> evicts it. This misplaced vma gets subseqently pinned only when > >>>> i915_gem_object_ggtt_pin_ww() is called without PIN_MAPPABLE. This > >>>> results in a latency of ~10ms and happens every other vblank/repaint cycle. > >>>> Therefore, to fix this issue, we try to see if there is space to map > >>>> at-least two objects of a given size and return early if there isn't. This > >>>> would ensure that we do not try with PIN_MAPPABLE for any objects that > >>>> are too big to map thereby preventing unncessary unbind. > >>>> > >>>> Testcase: > >>>> Running Weston and weston-simple-egl on an Alderlake_S (ADLS) platform > >>>> with a 8K@60 mode results in only ~40 FPS. Since upstream Weston submits > >>>> a frame ~7ms before the next vblank, the latencies seen between atomic > >>>> commit and flip event are 7, 24 (7 + 16.66), 7, 24..... suggesting that > >>>> it misses the vblank every other frame. > >>>> > >>>> Here is the ftrace snippet that shows the source of the ~10ms latency: > >>>> i915_gem_object_pin_to_display_plane() { > >>>> 0.102 us | i915_gem_object_set_cache_level(); > >>>> i915_gem_object_ggtt_pin_ww() { > >>>> 0.390 us | i915_vma_instance(); > >>>> 0.178 us | i915_vma_misplaced(); > >>>> i915_vma_unbind() { > >>>> __i915_active_wait() { > >>>> 0.082 us | i915_active_acquire_if_busy(); > >>>> 0.475 us | } > >>>> intel_runtime_pm_get() { > >>>> 0.087 us | intel_runtime_pm_acquire(); > >>>> 0.259 us | } > >>>> __i915_active_wait() { > >>>> 0.085 us | i915_active_acquire_if_busy(); > >>>> 0.240 us | } > >>>> __i915_vma_evict() { > >>>> ggtt_unbind_vma() { > >>>> gen8_ggtt_clear_range() { > >>>> 10507.255 us | } > >>>> 10507.689 us | } > >>>> 10508.516 us | } > >>>> > >>>> v2: Instead of using bigjoiner checks, determine whether a scanout > >>>> buffer is too big by checking to see if it is possible to map > >>>> two of them into the ggtt. > >>>> > >>>> v3 (Ville): > >>>> - Count how many fb objects can be fit into the available holes > >>>> instead of checking for a hole twice the object size. > >>>> - Take alignment constraints into account. > >>>> - Limit this large scanout buffer check to >= Gen 11 platforms. > >>>> > >>>> v4: > >>>> - Remove existing heuristic that checks just for size. (Ville) > >>>> - Return early if we find space to map at-least two objects. (Tvrtko) > >>>> - Slightly update the commit message. > >>>> > >>>> v5: (Tvrtko) > >>>> - Rename the function to indicate that the object may be too big to > >>>> map into the aperture. > >>>> - Account for guard pages while calculating the total size required > >>>> for the object. > >>>> - Do not subject all objects to the heuristic check and instead > >>>> consider objects only of a certain size. > >>>> - Do the hole walk using the rbtree. > >>>> - Preserve the existing PIN_NONBLOCK logic. > >>>> - Drop the PIN_MAPPABLE check while pinning the VMA. > >>>> > >>>> v6: (Tvrtko) > >>>> - Return 0 on success and the specific error code on failure to > >>>> preserve the existing behavior. > >>>> > >>>> v7: (Ville) > >>>> - Drop the HAS_GMCH(i915), DISPLAY_VER(i915) < 11 and > >>>> size < ggtt->mappable_end / 4 checks. > >>>> - Drop the redundant check that is based on previous heuristic. > >>>> > >>>> v8: > >>>> - Make sure that we are holding the mutex associated with ggtt vm > >>>> as we traverse the hole nodes. > >>>> > >>>> v9: (Tvrtko) > >>>> - Use mutex_lock_interruptible_nested() instead of mutex_lock(). > >>>> > >>>> Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > >>>> Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> > >>>> Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx> > >>>> Cc: Manasi Navare <manasi.d.navare@xxxxxxxxx> > >>>> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > >>>> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@xxxxxxxxx> > >>>> --- > >>>> drivers/gpu/drm/i915/i915_gem.c | 128 +++++++++++++++++++++++--------- > >>>> 1 file changed, 94 insertions(+), 34 deletions(-) > >>>> > >>>> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c > >>>> index 9747924cc57b..e0d731b3f215 100644 > >>>> --- a/drivers/gpu/drm/i915/i915_gem.c > >>>> +++ b/drivers/gpu/drm/i915/i915_gem.c > >>>> @@ -49,6 +49,7 @@ > >>>> #include "gem/i915_gem_pm.h" > >>>> #include "gem/i915_gem_region.h" > >>>> #include "gem/i915_gem_userptr.h" > >>>> +#include "gem/i915_gem_tiling.h" > >>>> #include "gt/intel_engine_user.h" > >>>> #include "gt/intel_gt.h" > >>>> #include "gt/intel_gt_pm.h" > >>>> @@ -882,6 +883,96 @@ static void discard_ggtt_vma(struct i915_vma *vma) > >>>> spin_unlock(&obj->vma.lock); > >>>> } > >>>> > >>>> +static int > >>>> +i915_gem_object_fits_in_aperture(struct drm_i915_gem_object *obj, > >>>> + u64 alignment, u64 flags) > >>> > >>> Tvrtko asked me to ack the first patch, but then I looked at this and > >>> started wondering. > >>> > >>> Conceptually this doesn't pass the smell test. What if we have > >>> multiple per-crtc buffers? Multiple planes on the same crtc? What if > >>> the app does triple buffer? You'll be forever busy tuning this > >>> heuristics, which can't fundamentally be fixed I think. The old "half > >>> of mappable" heuristic isn't really better, but at least it was dead > >>> simple. > >>> > >>> Imo what we need here is a change in approach: > >>> 1. Check whether the useable view for scanout exists already. If yes, > >>> use that. This should avoid the constant unbinding stalls. > >>> 2. Try to in buffer to mappabley, but without evicting anything (so > >>> not the non-blocking thing) > >>> 3. Pin the buffer with the most lenient approach > >>> > >>> Even the non-blocking interim stage is dangerous, since it'll just > >>> result in other buffers (e.g. when triple-buffering) getting unbound > >>> and we're back to the same stall. Note that this could have an impact > >>> on cpu rendering compositors, where we might end up relying a lot more > >>> partial views. But as long as we are a tad more aggressive (i.e. the > >>> non-blocking binding) in the mmap path that should work out to keep > >>> everything balanced, since usually you render first before you display > >>> anything. And so the buffer should end up in the ideal place. > >>> > >>> I'd try to first skip the 2. step since I think it'll require a bit of > >>> work, and frankly I don't think we care about the potential fallout. > >> > >> To be sure I understand, you propose to stop trying to pin mappable by default. Ie. stop > >> respecting this comment from i915_gem_object_pin_to_display_plane: > >> > >> /* > >> * As the user may map the buffer once pinned in the display plane > >> * (e.g. libkms for the bootup splash), we have to ensure that we > >> * always use map_and_fenceable for all scanout buffers. However, > >> * it may simply be too big to fit into mappable, in which case > >> * put it anyway and hope that userspace can cope (but always first > >> * try to preserve the existing ABI). > >> */ > > [Kasireddy, Vivek] Digging further, this is what the commit message that added > > the above comment says: > > commit 2efb813d5388e18255c54afac77bd91acd586908 > > Author: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > > Date: Thu Aug 18 17:17:06 2016 +0100 > > > > drm/i915: Fallback to using unmappable memory for scanout > > > > The existing ABI says that scanouts are pinned into the mappable region > > so that legacy clients (e.g. old Xorg or plymouthd) can write directly > > into the scanout through a GTT mapping. However if the surface does not > > fit into the mappable region, we are better off just trying to fit it > > anywhere and hoping for the best. (Any userspace that is capable of > > using ginormous scanouts is also likely not to rely on pure GTT > > updates.) With the partial vma fault support, we are no longer > > restricted to only using scanouts that we can pin (though it is still > > preferred for performance reasons and for powersaving features like > > FBC). > > > >> > >> By a quick look, for this case it appears we would end up creating partial views for > CPU > >> access (since the normal mapping would be busy/unpinnable). Worst case for this is to > >> create a bunch of 1MiB VMAs so something to check would be how long those persist > in > >> memory before they get released. Or perhaps the bootup splash use case is not common > >> these days? > > [Kasireddy, Vivek] AFAIK, Plymouth is still the default bootup splash service on Fedora, > > Ubuntu and most other distributions. And, I took a quick look at it and IIUC, it > (Plymouth's > > drm plugin) seems to create a dumb FB, mmap and update it via the dirty_fb ioctl. This > > would not to be a problem on ADL-S where there is space in mappable for one 8K FB. > > > > FBC is a good point - correct me if I am wrong, but if we dropped trying > to map in aperture by default it looks like we would lose it and that > would be a significant power regression. In which case it doesn't seem > like that would be an option. [Kasireddy, Vivek] Ok, makes sense. > > Which I think leaves us with _some_ heuristics in any case. > > 1) N-holes heuristics. > > 2) Don't ever try PIN_MAPPABLE for framebuffers larger than some > percentage of aperture. > > Could this solve the 8k issue, most of the time, maybe? Could the > current "aperture / 2" test be expressed generically in some terms? Like > "(aperture - 10% (or some absolute value)) / 2" to account for non-fb > objects? I forgot what you said the relationship between aperture size > and 8k fb size was. > > 3) Don't evict for PIN_MAPPABLE mismatches when > i915_gem_object_ggtt_pin_ww->i915_vma_misplaced is called on behalf of > i915_gem_object_pin_to_display_plane. Assumption being if we ended up > with a non-mappable fb to start with, we must not try to re-bind it or > we risk ping-pong latencies. > > The last would I guess need to distinguish between PIN_MAPPABLE passed > in versus opportunistically added by i915_gem_object_pin_to_display_plane. > > How intrusive would it be to implement this option I am not sure without > trying myself. [Kasireddy, Vivek] I suspect I might be missing something, but could it not be as simple as below: @@ -940,7 +940,8 @@ i915_gem_object_ggtt_pin_ww(struct drm_i915_gem_object *obj, return ERR_PTR(-ENOSPC); if (flags & PIN_MAPPABLE && - vma->fence_size > ggtt->mappable_end / 2) + (vma->fence_size > ggtt->mappable_end / 2 || + !i915_vma_is_map_and_fenceable(vma))) return ERR_PTR(-ENOSPC); } > > > Given this, do you think it would work if we just preserve the existing behavior and > > tweak the heuristic introduced in this patch to look for space in aperture for only > > one FB instead of two? Or, is there no good option for solving this issue other than > > to create 1MB VMAs? > > I did not get how having one hole would solve the issue. Wouldn't it > still hit the re-bind ping-pong? Or there isn't even a single hole for > 8k fb typically? [Kasireddy, Vivek] IIUC, Mesa gives Weston a max of 4 backbuffers but it almost always uses only 2 except when it needs to share the FB -- with a plugin such as "remoting" for desktop streaming. Given the common use-case, lets assume there are two 8K FBs: FB1 and FB2 FB1 is mappable/fenceable and therefore not misplaced. FB2 is NOT mappable and hence identified as misplaced (because it fails the check (flags & PIN_MAPPABLE && !i915_vma_is_map_and_fenceable(vma)) As you suggest in 3) above the goal is to ensure that FB2 does not get evicted when we try to pin with PIN_MAPABBLE -- after it gets identified as misplaced. Or, alternatively, when we pin with PIN_MAPABBLE, we could just check to see if there is space in aperture for only FB2 (N = 1) and return early -- before even getting to i915_vma_misplaced(). As you can see, we avoid the ping-pong issue in both these cases. The current version of this patch -- when running Weston -- puts both FB1 and FB2 (N = 2) outside of aperture although there may be space for FB1. I don't think this makes sense anymore given Plymouth's single-buffer use-case that uses dirtyfb ioctl. Thanks, Vivek > > Regards, > > Tvrtko