Hi Pekka, On Tue, Mar 15, 2022 at 8:33 AM Pekka Paalanen <ppaalanen@xxxxxxxxx> wrote: > On Tue, 15 Mar 2022 09:15:08 +1100 (AEDT) > Finn Thain <fthain@xxxxxxxxxxxxxx> wrote: > > On Mon, 14 Mar 2022, Geert Uytterhoeven wrote: > > > On Mon, Mar 14, 2022 at 4:05 PM Pekka Paalanen <ppaalanen@xxxxxxxxx> wrote: > > > > On Mon, 14 Mar 2022 14:30:18 +0100 > > > > Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> wrote: > > > > > On Mon, Mar 7, 2022 at 9:53 PM Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> wrote: > > > > > > Introduce fourcc codes for color-indexed frame buffer formats with > > > > > > two, four, and sixteen colors, and provide a mapping from bit per > > > > > > pixel and depth to fourcc codes. > > > > > > > > > > > > As the number of bits per pixel is less than eight, these rely on > > > > > > proper block handling for the calculation of bits per pixel and > > > > > > pitch. > > > > > > > > > > > > Signed-off-by: Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> > > > > > > > > > > > --- a/include/uapi/drm/drm_fourcc.h > > > > > > +++ b/include/uapi/drm/drm_fourcc.h > > > > > > @@ -99,7 +99,10 @@ extern "C" { > > > > > > #define DRM_FORMAT_INVALID 0 > > > > > > > > > > > > /* color index */ > > > > > > -#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ > > > > > > +#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */ > > > > > > +#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */ > > > > > > +#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */ > > > > > > +#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C 8 one pixel/byte */ > > > > > > > > > > > > /* 8 bpp Red */ > > > > > > #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ > > > > > > > > > > After replying to Ilia's comment[1], I realized the CFB drawing > > > > > operations use native byte and bit ordering, unless > > > > > FBINFO_FOREIGN_ENDIAN is set. > > > > > While Amiga, Atari, and Sun-3 use big-endian bit ordering, > > > > > e.g. Acorn VIDC[2] uses little endian, and SH7760[3] is configurable > > > > > (sh7760fb configures ordering to match host order). > > > > > BTW, ssd130{7fb,x}_update_rect() both assume little-endian, so I > > > > > guess they are broken on big-endian. > > > > > Fbtest uses big-endian bit ordering, so < 8 bpp is probably broken > > > > > on little-endian. > > > > > > > > > > Hence the above should become: > > > > > > > > > > #define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* > > > > > [7:0] C7:C6:C5:C4:C3:C2:C1:C0 1:1:1:1:1:1:1:1 eight pixels/byte */ > > > > > #define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* > > > > > [7:0] C3:C2:C1:C0 2:2:2:2 four pixels/byte */ > > > > > #define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* > > > > > [7:0] C1:C0 4:4 two pixels/byte */ > > > > > > > > > > The same changes should be made for DRM_FORMAT_[RD][124]. > > > > > > > > > > The fbdev emulation code should gain support for these with and without > > > > > DRM_FORMAT_BIG_ENDIAN, the latter perhaps only on big-endian platforms? > > > > > > > > > > [1] https://lore.kernel.org/r/CAKb7UvgEdm9U=+RyRwL0TGRfA_Qc7NbhCWoZOft2DKdXggtKYw@xxxxxxxxxxxxxx/ > > > > > [2] See p.30 of the VIDC datasheet > > > > > http://chrisacorns.computinghistory.org.uk/docs/Acorn/Misc/Acorn_VIDC_Datasheet.pdf > > > > > [3] See p.1178 of the SH7660 datasheet > > > > > https://datasheet.octopart.com/HD6417760BL200AV-Renesas-datasheet-14105759.pdf > > > > > > > > why would CPU endianess affect the order of bits in a byte? > > > > > > It doesn't, but see below. > > > > > > > Do you mean that bit 0 one machine is (1 << 0), and on another machine > > > > bit 0 is (1 << 7)? > > > > > > No, I mean that in case of multiple pixels per byte, the display > > > hardware pumps out pixels to the CRTC starting from either the MSB > > > or the LSB of the first display byte. Which order depends on the > > > display hardware, not on the CPU. > > > > > > > In C, we have only one way to address bits of a byte and that is with > > > > arithmetic. You cannot take the address of a bit any other way, can you? > > > > > > > > Can we standardise on "bit n of a byte is addressed as (1 << n)"? > > > > > > BIT(n) in Linux works the same for little- and big-endian CPUs. > > > But display hardware may use a different bit order. > > > > Perhaps some of this confusion could be avoided if you describe the > > problem in terms of the sequence of scan-out of pixels, rather than in > > terms of the serialization of bits. The significance of bits within each > > pixel and the ordering of pixels within each memory word are independent, > > right? > > Yes, that might help. Display: P0 P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11 P12 P13 P14 P15 P15 P14 P13 P12 P11 P10 P9 P8 P7 P6 P5 P4 P3 P2 P1 P0 Memory: 1 bpp (MSB first): bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0 ---- ---- ---- ---- ---- ---- ---- ---- byte 0: P0 P1 P2 P3 P4 P5 P6 P7 byte 1: P8 P9 P10 P11 P12 P13 P14 P15 1 bpp (LSB first): bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0 ---- ---- ---- ---- ---- ---- ---- ---- byte 0: P7 P6 P5 P4 P3 P2 P1 P0 byte 1: P15 P14 P13 P12 P11 P10 P9 P8 2 bpp (MSB first): bits7-6 bits5-4 bits3-2 bits1-0 ------- ------- ------- ------- byte 0: P0 P1 P2 P3 byte 1: P4 P5 P6 P7 byte 2: P8 P9 P10 P11 byte 3: P12 P13 P14 P15 2 bpp (LSB first): bits7-6 bits5-4 bits3-2 bits1-0 ------- ------- ------- ------- byte 0: P3 P2 P1 P0 byte 1: P7 P6 P5 P4 byte 2: P11 P10 P9 P8 byte 3: P15 P14 P13 P12 4 bpp (MSB first): bits7-4 bits3-0 ------- ------- byte 0: P0 P1 byte 1: P2 P3 byte 2: P4 P5 byte 3: P6 P7 byte 4: P8 P9 byte 5: P10 P11 byte 6: P12 P13 byte 7: P14 P15 4 bpp (LSB first): bits7-4 bits3-0 ------- ------- byte 0: P1 P0 byte 1: P3 P2 byte 2: P5 P4 byte 3: P7 P6 byte 4: P9 P8 byte 5: P11 P10 byte 6: P13 P12 byte 7: P15 P14 > Also, when drm_fourcc.h is describing pixel formats, it needs to > consider only how a little-endian CPU accesses them. That's how pixel > data in memory is described. Display hardware plays no part in that. > It is the driver's job to expose the pixel formats that match display > hardware behaviour. But if the "CPU format" does not match the "display support", all pixel data must be converted? Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds