On Fri, Feb 11, 2022 at 03:33:53PM +0100, Javier Martinez Canillas wrote: > Pull the per-line conversion logic into a separate helper function. > > This will allow to do line-by-line conversion in other helpers that > convert to a gray8 format. for-loop vs. while-loop is not critical, so Reviewed-by: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx> > Suggested-by: Thomas Zimmermann <tzimmermann@xxxxxxx> > Signed-off-by: Javier Martinez Canillas <javierm@xxxxxxxxxx> > Reviewed-by: Thomas Zimmermann <tzimmermann@xxxxxxx> > --- > > Changes in v5: > - Add Thomas Zimmermann's Reviewed-by to patch #1. > > Changes in v3: > - Add a drm_fb_xrgb8888_to_gray8_line() helper function (Thomas Zimmermann) > > drivers/gpu/drm/drm_format_helper.c | 31 ++++++++++++++++++----------- > 1 file changed, 19 insertions(+), 12 deletions(-) > > diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c > index 0f28dd2bdd72..b981712623d3 100644 > --- a/drivers/gpu/drm/drm_format_helper.c > +++ b/drivers/gpu/drm/drm_format_helper.c > @@ -464,6 +464,21 @@ void drm_fb_xrgb8888_to_xrgb2101010_toio(void __iomem *dst, > } > EXPORT_SYMBOL(drm_fb_xrgb8888_to_xrgb2101010_toio); > > +static void drm_fb_xrgb8888_to_gray8_line(u8 *dst, const u32 *src, unsigned int pixels) > +{ > + unsigned int x; > + > + for (x = 0; x < pixels; x++) { > + u8 r = (*src & 0x00ff0000) >> 16; > + u8 g = (*src & 0x0000ff00) >> 8; > + u8 b = *src & 0x000000ff; > + > + /* ITU BT.601: Y = 0.299 R + 0.587 G + 0.114 B */ > + *dst++ = (3 * r + 6 * g + b) / 10; > + src++; > + } > +} > + > /** > * drm_fb_xrgb8888_to_gray8 - Convert XRGB8888 to grayscale > * @dst: 8-bit grayscale destination buffer > @@ -484,8 +499,9 @@ EXPORT_SYMBOL(drm_fb_xrgb8888_to_xrgb2101010_toio); > void drm_fb_xrgb8888_to_gray8(void *dst, unsigned int dst_pitch, const void *vaddr, > const struct drm_framebuffer *fb, const struct drm_rect *clip) > { > - unsigned int len = (clip->x2 - clip->x1) * sizeof(u32); > - unsigned int x, y; > + unsigned int linepixels = clip->x2 - clip->x1; > + unsigned int len = linepixels * sizeof(u32); > + unsigned int y; > void *buf; > u8 *dst8; > u32 *src32; > @@ -508,16 +524,7 @@ void drm_fb_xrgb8888_to_gray8(void *dst, unsigned int dst_pitch, const void *vad > for (y = clip->y1; y < clip->y2; y++) { > dst8 = dst; > src32 = memcpy(buf, vaddr, len); > - for (x = clip->x1; x < clip->x2; x++) { > - u8 r = (*src32 & 0x00ff0000) >> 16; > - u8 g = (*src32 & 0x0000ff00) >> 8; > - u8 b = *src32 & 0x000000ff; > - > - /* ITU BT.601: Y = 0.299 R + 0.587 G + 0.114 B */ > - *dst8++ = (3 * r + 6 * g + b) / 10; > - src32++; > - } > - > + drm_fb_xrgb8888_to_gray8_line(dst8, src32, linepixels); > vaddr += fb->pitches[0]; > dst += dst_pitch; > } > -- > 2.34.1 > -- With Best Regards, Andy Shevchenko