[PATCH v2 5/5] drm/fb-helper: Clip damage area horizontally

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Clip the damage area horizontally if only a single scanline has been
changed. This is helpful to reduce the memcpy overhead for small writes.

Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
Reviewed-by: Javier Martinez Canillas <javierm@xxxxxxxxxx>
---
 drivers/gpu/drm/drm_fb_helper.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index 4d5410dd96c5..e05a7bd6fb12 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -690,6 +690,18 @@ static void drm_fb_helper_memory_range_to_clip(struct fb_info *info, off_t off,
 	u32 x2 = info->var.xres;
 	u32 y2 = DIV_ROUND_UP(end, info->fix.line_length);
 
+	if ((y2 - y1) == 1) {
+		/*
+		 * We've only written to a single scanline. Try to reduce
+		 * the number of horizontal pixels that need an update.
+		 */
+		off_t bit_off = (off % info->fix.line_length) * 8;
+		off_t bit_end = (end % info->fix.line_length) * 8;
+
+		x1 = bit_off / info->var.bits_per_pixel;
+		x2 = DIV_ROUND_UP(bit_end, info->var.bits_per_pixel);
+	}
+
 	drm_rect_init(clip, x1, y1, x2 - x1, y2 - y1);
 }
 
-- 
2.34.1




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