On Thu, Jan 27, 2022 at 03:33:12PM +0100, Thomas Zimmermann wrote:
Am 26.01.22 um 21:36 schrieb Lucas De Marchi:
When dma_buf_map struct is passed around, it's useful to be able to
initialize a second map that takes care of reading/writing to an offset
of the original map.
Add a helper that copies the struct and add the offset to the proper
address.
Cc: Sumit Semwal <sumit.semwal@xxxxxxxxxx>
Cc: Christian König <christian.koenig@xxxxxxx>
Cc: linux-media@xxxxxxxxxxxxxxx
Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx
Cc: linaro-mm-sig@xxxxxxxxxxxxxxxx
Cc: linux-kernel@xxxxxxxxxxxxxxx
Signed-off-by: Lucas De Marchi <lucas.demarchi@xxxxxxxxx>
---
include/linux/dma-buf-map.h | 29 +++++++++++++++++++++++++++++
1 file changed, 29 insertions(+)
diff --git a/include/linux/dma-buf-map.h b/include/linux/dma-buf-map.h
index 65e927d9ce33..3514a859f628 100644
--- a/include/linux/dma-buf-map.h
+++ b/include/linux/dma-buf-map.h
@@ -131,6 +131,35 @@ struct dma_buf_map {
.is_iomem = false, \
}
+/**
+ * DMA_BUF_MAP_INIT_OFFSET - Initializes struct dma_buf_map from another dma_buf_map
+ * @map_: The dma-buf mapping structure to copy from
+ * @offset: Offset to add to the other mapping
+ *
+ * Initializes a new dma_buf_struct based on another. This is the equivalent of doing:
+ *
+ * .. code-block: c
+ *
+ * dma_buf_map map = other_map;
+ * dma_buf_map_incr(&map, &offset);
+ *
+ * Example usage:
+ *
+ * .. code-block: c
+ *
+ * void foo(struct device *dev, struct dma_buf_map *base_map)
+ * {
+ * ...
+ * struct dma_buf_map = DMA_BUF_MAP_INIT_OFFSET(base_map, FIELD_OFFSET);
+ * ...
+ * }
+ */
+#define DMA_BUF_MAP_INIT_OFFSET(map_, offset_) (struct dma_buf_map) \
+ { \
+ .vaddr = (map_)->vaddr + (offset_), \
+ .is_iomem = (map_)->is_iomem, \
+ }
+
It's illegal to access .vaddr with raw pointer. Always use a
dma_buf_memcpy_() interface. So why would you need this macro when you
have dma_buf_memcpy_*() with an offset parameter?
I did a better job with an example in 20220127093332.wnkd2qy4tvwg5i5l@ldmartin-desk2
While doing this series I had code like this when using the API in a function to
parse/update part of the struct mapped:
int bla_parse_foo(struct dma_buf_map *bla_map)
{
struct dma_buf_map foo_map = *bla_map;
...
dma_buf_map_incr(&foo_map, offsetof(struct bla, foo));
...
}
Pasting the rest of the reply here:
I had exactly this code above, but after writting quite a few patches
using it, particularly with functions that have to write to 2 maps (see
patch 6 for example), it felt much better to have something to
initialize correctly from the start
struct dma_buf_map other_map = *bla_map;
/* poor Lucas forgetting dma_buf_map_incr(map, offsetof(...)); */
is error prone and hard to debug since you will be reading/writting
from/to another location rather than exploding
While with the construct below
other_map;
...
other_map = INITIALIZER()
I can rely on the compiler complaining about uninitialized var. And
in most of the cases I can just have this single line in the beggining of the
function when the offset is constant:
struct dma_buf_map other_map = INITIALIZER(bla_map, offsetof(..));
This is useful when you have several small functions in charge of
updating/reading inner struct members.
I've also been very careful to distinguish between .vaddr and
.vaddr_iomem, even in places where I wouldn't have to. This macro
breaks the assumption.
That's one reason I think if we have this macro, it should be in the
dma_buf_map.h header (or whatever we rename these APIs to). It's the
only place where we can safely add code that relies on the implementation
of the "private" fields in struct dma_buf_map.
Lucas De Marchi
Best regards
Thomas
/**
* dma_buf_map_set_vaddr - Sets a dma-buf mapping structure to an address in system memory
* @map: The dma-buf mapping structure
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev