[PATCH 4/5] fbdev/simplefb: Request memory region in driver

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Requesting the framebuffer memory in simpledrm marks the memory
range as busy. This used to be done by the firmware sysfb code,
but the driver is the correct place.

v2:
	* store memory region in struct for later cleanup (Javier)

Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
---
 drivers/video/fbdev/simplefb.c | 65 +++++++++++++++++++++++-----------
 1 file changed, 45 insertions(+), 20 deletions(-)

diff --git a/drivers/video/fbdev/simplefb.c b/drivers/video/fbdev/simplefb.c
index 57541887188b..94fc9c6d0411 100644
--- a/drivers/video/fbdev/simplefb.c
+++ b/drivers/video/fbdev/simplefb.c
@@ -66,16 +66,36 @@ static int simplefb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
 	return 0;
 }
 
-struct simplefb_par;
+struct simplefb_par {
+	u32 palette[PSEUDO_PALETTE_SIZE];
+	struct resource *mem;
+#if defined CONFIG_OF && defined CONFIG_COMMON_CLK
+	bool clks_enabled;
+	unsigned int clk_count;
+	struct clk **clks;
+#endif
+#if defined CONFIG_OF && defined CONFIG_REGULATOR
+	bool regulators_enabled;
+	u32 regulator_count;
+	struct regulator **regulators;
+#endif
+};
+
 static void simplefb_clocks_destroy(struct simplefb_par *par);
 static void simplefb_regulators_destroy(struct simplefb_par *par);
 
 static void simplefb_destroy(struct fb_info *info)
 {
+	struct simplefb_par *par = info->par;
+	struct resource *mem = par->mem;
+
 	simplefb_regulators_destroy(info->par);
 	simplefb_clocks_destroy(info->par);
 	if (info->screen_base)
 		iounmap(info->screen_base);
+
+	if (mem)
+		release_mem_region(mem->start, resource_size(mem));
 }
 
 static const struct fb_ops simplefb_ops = {
@@ -169,20 +189,6 @@ static int simplefb_parse_pd(struct platform_device *pdev,
 	return 0;
 }
 
-struct simplefb_par {
-	u32 palette[PSEUDO_PALETTE_SIZE];
-#if defined CONFIG_OF && defined CONFIG_COMMON_CLK
-	bool clks_enabled;
-	unsigned int clk_count;
-	struct clk **clks;
-#endif
-#if defined CONFIG_OF && defined CONFIG_REGULATOR
-	bool regulators_enabled;
-	u32 regulator_count;
-	struct regulator **regulators;
-#endif
-};
-
 #if defined CONFIG_OF && defined CONFIG_COMMON_CLK
 /*
  * Clock handling code.
@@ -405,7 +411,7 @@ static int simplefb_probe(struct platform_device *pdev)
 	struct simplefb_params params;
 	struct fb_info *info;
 	struct simplefb_par *par;
-	struct resource *mem;
+	struct resource *res, *mem;
 
 	/*
 	 * Generic drivers must not be registered if a framebuffer exists.
@@ -430,15 +436,28 @@ static int simplefb_probe(struct platform_device *pdev)
 	if (ret)
 		return ret;
 
-	mem = platform_get_resource(pdev, IORESOURCE_MEM, 0);
-	if (!mem) {
+	res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
+	if (!res) {
 		dev_err(&pdev->dev, "No memory resource\n");
 		return -EINVAL;
 	}
 
+	mem = request_mem_region(res->start, resource_size(res), "simplefb");
+	if (!mem) {
+		/*
+		 * We cannot make this fatal. Sometimes this comes from magic
+		 * spaces our resource handlers simply don't know about. Use
+		 * the I/O-memory resource as-is and try to map that instead.
+		 */
+		dev_warn(&pdev->dev, "simplefb: cannot reserve video memory at %pR\n", res);
+		mem = res;
+	}
+
 	info = framebuffer_alloc(sizeof(struct simplefb_par), &pdev->dev);
-	if (!info)
-		return -ENOMEM;
+	if (!info) {
+		ret = -ENOMEM;
+		goto error_release_mem_region;
+	}
 	platform_set_drvdata(pdev, info);
 
 	par = info->par;
@@ -495,6 +514,9 @@ static int simplefb_probe(struct platform_device *pdev)
 			     info->var.xres, info->var.yres,
 			     info->var.bits_per_pixel, info->fix.line_length);
 
+	if (mem != res)
+		par->mem = mem; /* release in clean-up handler */
+
 	ret = register_framebuffer(info);
 	if (ret < 0) {
 		dev_err(&pdev->dev, "Unable to register simplefb: %d\n", ret);
@@ -513,6 +535,9 @@ static int simplefb_probe(struct platform_device *pdev)
 	iounmap(info->screen_base);
 error_fb_release:
 	framebuffer_release(info);
+error_release_mem_region:
+	if (mem != res)
+		release_mem_region(mem->start, resource_size(mem));
 	return ret;
 }
 
-- 
2.34.1




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