Requesting the framebuffer memory in simpledrm marks the memory range as busy. This used to be done by the firmware sysfb code, but the driver is the correct place. v2: * store memory region in struct for later cleanup (Javier) Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/video/fbdev/simplefb.c | 65 +++++++++++++++++++++++----------- 1 file changed, 45 insertions(+), 20 deletions(-) diff --git a/drivers/video/fbdev/simplefb.c b/drivers/video/fbdev/simplefb.c index 57541887188b..94fc9c6d0411 100644 --- a/drivers/video/fbdev/simplefb.c +++ b/drivers/video/fbdev/simplefb.c @@ -66,16 +66,36 @@ static int simplefb_setcolreg(u_int regno, u_int red, u_int green, u_int blue, return 0; } -struct simplefb_par; +struct simplefb_par { + u32 palette[PSEUDO_PALETTE_SIZE]; + struct resource *mem; +#if defined CONFIG_OF && defined CONFIG_COMMON_CLK + bool clks_enabled; + unsigned int clk_count; + struct clk **clks; +#endif +#if defined CONFIG_OF && defined CONFIG_REGULATOR + bool regulators_enabled; + u32 regulator_count; + struct regulator **regulators; +#endif +}; + static void simplefb_clocks_destroy(struct simplefb_par *par); static void simplefb_regulators_destroy(struct simplefb_par *par); static void simplefb_destroy(struct fb_info *info) { + struct simplefb_par *par = info->par; + struct resource *mem = par->mem; + simplefb_regulators_destroy(info->par); simplefb_clocks_destroy(info->par); if (info->screen_base) iounmap(info->screen_base); + + if (mem) + release_mem_region(mem->start, resource_size(mem)); } static const struct fb_ops simplefb_ops = { @@ -169,20 +189,6 @@ static int simplefb_parse_pd(struct platform_device *pdev, return 0; } -struct simplefb_par { - u32 palette[PSEUDO_PALETTE_SIZE]; -#if defined CONFIG_OF && defined CONFIG_COMMON_CLK - bool clks_enabled; - unsigned int clk_count; - struct clk **clks; -#endif -#if defined CONFIG_OF && defined CONFIG_REGULATOR - bool regulators_enabled; - u32 regulator_count; - struct regulator **regulators; -#endif -}; - #if defined CONFIG_OF && defined CONFIG_COMMON_CLK /* * Clock handling code. @@ -405,7 +411,7 @@ static int simplefb_probe(struct platform_device *pdev) struct simplefb_params params; struct fb_info *info; struct simplefb_par *par; - struct resource *mem; + struct resource *res, *mem; /* * Generic drivers must not be registered if a framebuffer exists. @@ -430,15 +436,28 @@ static int simplefb_probe(struct platform_device *pdev) if (ret) return ret; - mem = platform_get_resource(pdev, IORESOURCE_MEM, 0); - if (!mem) { + res = platform_get_resource(pdev, IORESOURCE_MEM, 0); + if (!res) { dev_err(&pdev->dev, "No memory resource\n"); return -EINVAL; } + mem = request_mem_region(res->start, resource_size(res), "simplefb"); + if (!mem) { + /* + * We cannot make this fatal. Sometimes this comes from magic + * spaces our resource handlers simply don't know about. Use + * the I/O-memory resource as-is and try to map that instead. + */ + dev_warn(&pdev->dev, "simplefb: cannot reserve video memory at %pR\n", res); + mem = res; + } + info = framebuffer_alloc(sizeof(struct simplefb_par), &pdev->dev); - if (!info) - return -ENOMEM; + if (!info) { + ret = -ENOMEM; + goto error_release_mem_region; + } platform_set_drvdata(pdev, info); par = info->par; @@ -495,6 +514,9 @@ static int simplefb_probe(struct platform_device *pdev) info->var.xres, info->var.yres, info->var.bits_per_pixel, info->fix.line_length); + if (mem != res) + par->mem = mem; /* release in clean-up handler */ + ret = register_framebuffer(info); if (ret < 0) { dev_err(&pdev->dev, "Unable to register simplefb: %d\n", ret); @@ -513,6 +535,9 @@ static int simplefb_probe(struct platform_device *pdev) iounmap(info->screen_base); error_fb_release: framebuffer_release(info); +error_release_mem_region: + if (mem != res) + release_mem_region(mem->start, resource_size(mem)); return ret; } -- 2.34.1