[PATCH] vmwgfx: remove redundant ret variable

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From: Minghao Chi <chi.minghao@xxxxxxxxxx>

Return value directly instead of taking this in another redundant variable.

Reported-by: Zeal Robot <zealci@xxxxxxxxxx>
Signed-off-by: Minghao Chi <chi.minghao@xxxxxxxxxx>
Signed-off-by: CGEL ZTE <cgel.zte@xxxxxxxxx>
---
 drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 13 +++----------
 1 file changed, 3 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 44ca23b0ea4e..be5b1a9b48e1 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -1263,7 +1263,6 @@ static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
 	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
 	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 	struct vmw_resource *cotable_res;
-	int ret;
 
 	if (!ctx_node)
 		return -EINVAL;
@@ -1275,9 +1274,8 @@ static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
 		return -EINVAL;
 
 	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
-	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
 
-	return ret;
+	return vmw_cotable_notify(cotable_res, cmd->body.queryId);
 }
 
 /**
@@ -2576,7 +2574,6 @@ static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
 		uint32 defined_id;
 	} *cmd;
 	enum vmw_so_type so_type;
-	int ret;
 
 	if (!ctx_node)
 		return -EINVAL;
@@ -2586,9 +2583,8 @@ static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
 	if (IS_ERR(res))
 		return PTR_ERR(res);
 	cmd = container_of(header, typeof(*cmd), header);
-	ret = vmw_cotable_notify(res, cmd->defined_id);
 
-	return ret;
+	return vmw_cotable_notify(res, cmd->defined_id);
 }
 
 /**
@@ -2726,15 +2722,12 @@ static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
 	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
 		container_of(header, typeof(*cmd), header);
-	int ret;
 
 	if (!ctx_node)
 		return -EINVAL;
 
-	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
+	return vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
 				&sw_context->staged_cmd_res);
-
-	return ret;
 }
 
 /**
-- 
2.25.1




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