From: John Harrison <John.C.Harrison@xxxxxxxxx> A workaround was added to the driver to allow OpenCL workloads to run 'forever' by disabling pre-emption on the RCS engine for Gen12. It is not totally unbound as the heartbeat will kick in eventually and cause a reset of the hung engine. However, this does not work well in GuC submission mode. In GuC mode, the pre-emption timeout is how GuC detects hung contexts and triggers a per engine reset. Thus, disabling the timeout means also losing all per engine reset ability. A full GT reset will still occur when the heartbeat finally expires, but that is a much more destructive and undesirable mechanism. The purpose of the workaround is actually to give OpenCL tasks longer to reach a pre-emption point after a pre-emption request has been issued. This is necessary because Gen12 does not support mid-thread pre-emption and OpenCL can have long running threads. So, rather than disabling the timeout completely, just set it to a 'long' value. Likewise, bump the heartbeat interval. That gives the OpenCL thread sufficient time to reach a pre-emption point without being killed off either by the GuC or by the heartbeat. Signed-off-by: John Harrison <John.C.Harrison@xxxxxxxxx> --- drivers/gpu/drm/i915/gt/intel_engine_cs.c | 42 +++++++++++++++++++++-- 1 file changed, 39 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/drm/i915/gt/intel_engine_cs.c b/drivers/gpu/drm/i915/gt/intel_engine_cs.c index 352254e001b4..26af8d60fe2b 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine_cs.c +++ b/drivers/gpu/drm/i915/gt/intel_engine_cs.c @@ -382,9 +382,45 @@ static int intel_engine_setup(struct intel_gt *gt, enum intel_engine_id id, engine->props.timeslice_duration_ms = CONFIG_DRM_I915_TIMESLICE_DURATION; - /* Override to uninterruptible for OpenCL workloads. */ - if (GRAPHICS_VER(i915) == 12 && engine->class == RENDER_CLASS) - engine->props.preempt_timeout_ms = 0; + /* + * Mid-thread pre-emption is not available in Gen12. Unfortunately, + * some OpenCL workloads run quite long threads. That means they get + * reset due to not pre-empting in a timely manner. + * The execlist solution was to disable pre-emption completely. + * However, pre-emption timeouts are the way GuC detects hung contexts + * and triggers engine resets. Thus, without pre-emption, there is no + * per engine reset. And full GT reset is much more intrusive. So keep + * the timeout for GuC submission platforms and just bump it to be + * much larger. Also bump the heartbeat timeout to match, otherwise + * the heartbeat can expire before the pre-emption can timeout and + * thus trigger a full GT reset anyway. + */ + if (GRAPHICS_VER(i915) == 12 && engine->class == RENDER_CLASS) { + if (intel_uc_wants_guc_submission(>->uc)) { + const unsigned long min_preempt = 7500; + const unsigned long min_beat = 5000; + + if (engine->props.preempt_timeout_ms && + engine->props.preempt_timeout_ms < min_preempt) { + drm_info(>->i915->drm, "Bumping pre-emption timeout from %ld to %ld on %s to allow slow compute pre-emption\n", + engine->props.preempt_timeout_ms, + min_preempt, engine->name); + + engine->props.preempt_timeout_ms = min_preempt; + } + + if (engine->props.heartbeat_interval_ms && + engine->props.heartbeat_interval_ms < min_beat) { + drm_info(>->i915->drm, "Bumping heartbeat interval from %ld to %ld on %s to allow slow compute pre-emption\n", + engine->props.heartbeat_interval_ms, + min_beat, engine->name); + + engine->props.heartbeat_interval_ms = min_beat; + } + } else { + engine->props.preempt_timeout_ms = 0; + } + } engine->defaults = engine->props; /* never to change again */ -- 2.25.1