Hi Am 17.11.21 um 15:58 schrieb Hector Martin:
This is the format used by the bootloader framebuffer on Apple ARM64 platforms, and is already supported by simplefb. This avoids regressing on these platforms when simpledrm is enabled and replaces simplefb. Signed-off-by: Hector Martin <marcan@xxxxxxxxx>
Reviewed-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
--- drivers/gpu/drm/tiny/simpledrm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/tiny/simpledrm.c b/drivers/gpu/drm/tiny/simpledrm.c index 2c84f2ea1fa2..b4b69f3a7e79 100644 --- a/drivers/gpu/drm/tiny/simpledrm.c +++ b/drivers/gpu/drm/tiny/simpledrm.c @@ -571,7 +571,7 @@ static const uint32_t simpledrm_default_formats[] = { //DRM_FORMAT_XRGB1555, //DRM_FORMAT_ARGB1555, DRM_FORMAT_RGB888, - //DRM_FORMAT_XRGB2101010, + DRM_FORMAT_XRGB2101010, //DRM_FORMAT_ARGB2101010, };
-- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
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