Currently a plain integer is being used to nullify the pointer struct v3d_submit_ext *se. Use NULL instead. Cleans up sparse warnings: drivers/gpu/drm/v3d/v3d_gem.c:777:53: warning: Using plain integer as NULL pointer drivers/gpu/drm/v3d/v3d_gem.c:1010:45: warning: Using plain integer as NULL pointer Reported-by: Abaci Robot <abaci@xxxxxxxxxxxxxxxxx> Signed-off-by: Yang Li <yang.lee@xxxxxxxxxxxxxxxxx> --- drivers/gpu/drm/v3d/v3d_gem.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index e47ae40..c7ed2e1 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -774,7 +774,7 @@ void v3d_job_put(struct v3d_job *job) if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), - v3d_job_free, 0, 0, V3D_CACHE_CLEAN); + v3d_job_free, 0, NULL, V3D_CACHE_CLEAN); if (ret) goto fail; @@ -1007,7 +1007,7 @@ void v3d_job_put(struct v3d_job *job) goto fail; ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), - v3d_job_free, 0, 0, V3D_CACHE_CLEAN); + v3d_job_free, 0, NULL, V3D_CACHE_CLEAN); if (ret) goto fail; -- 1.8.3.1