Re: [Intel-gfx] [RFC 6/8] drm/i915: Make some recently added vfuncs use full scheduling attribute

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On Wed, Oct 06, 2021 at 10:12:29AM -0700, Matthew Brost wrote:
> On Mon, Oct 04, 2021 at 03:36:48PM +0100, Tvrtko Ursulin wrote:
> > From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
> > 
> > Code added in 71ed60112d5d ("drm/i915: Add kick_backend function to
> > i915_sched_engine") and ee242ca704d3 ("drm/i915/guc: Implement GuC
> > priority management") introduced some scheduling related vfuncs which
> > take integer request priority as argument.
> > 
> > Make them instead take struct i915_sched_attr, which is the type
> > encapsulating this information, so it probably aligns with the design
> > better. It definitely enables extending the set of scheduling attributes.
> > 
> 
> Understand the motivation here but the i915_scheduler is going to
> disapear when we move to the DRM scheduler or at least its functionality
> of priority inheritance will be pushed into the DRM scheduler. I'd be
> very careful making any changes here as the priority in the DRM
> scheduler is defined as single enum:

Yeah I'm not sure it makes sense to build this and make the conversion to
drm/sched even harder. We've already merged a lot of code with a "we'll
totally convert to drm/sched right after" promise, there's not really room
for more fun like this built on top of i915-scheduler.
-Daniel

> 
> /* These are often used as an (initial) index
>  * to an array, and as such should start at 0.
>  */
> enum drm_sched_priority {
>         DRM_SCHED_PRIORITY_MIN,
>         DRM_SCHED_PRIORITY_NORMAL,
>         DRM_SCHED_PRIORITY_HIGH,
>         DRM_SCHED_PRIORITY_KERNEL,
> 
>         DRM_SCHED_PRIORITY_COUNT,
>         DRM_SCHED_PRIORITY_UNSET = -2
> };
> 
> Adding a field to the i915_sched_attr is fairly easy as we already have
> a structure but changing the DRM scheduler might be a tougher sell.
> Anyway you can make this work without adding the 'nice' field to
> i915_sched_attr? Might be worth exploring so when we move to the DRM
> scheduler this feature drops in a little cleaner.
> 
> Matt
> 
> > Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
> > Cc: Matthew Brost <matthew.brost@xxxxxxxxx>
> > Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@xxxxxxxxx>
> > ---
> >  drivers/gpu/drm/i915/gt/intel_execlists_submission.c | 4 +++-
> >  drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c    | 3 ++-
> >  drivers/gpu/drm/i915/i915_scheduler.c                | 4 ++--
> >  drivers/gpu/drm/i915/i915_scheduler_types.h          | 4 ++--
> >  4 files changed, 9 insertions(+), 6 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c
> > index 7147fe80919e..e91d803a6453 100644
> > --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c
> > +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c
> > @@ -3216,11 +3216,13 @@ static bool can_preempt(struct intel_engine_cs *engine)
> >  	return engine->class != RENDER_CLASS;
> >  }
> >  
> > -static void kick_execlists(const struct i915_request *rq, int prio)
> > +static void kick_execlists(const struct i915_request *rq,
> > +			   const struct i915_sched_attr *attr)
> >  {
> >  	struct intel_engine_cs *engine = rq->engine;
> >  	struct i915_sched_engine *sched_engine = engine->sched_engine;
> >  	const struct i915_request *inflight;
> > +	const int prio = attr->priority;
> >  
> >  	/*
> >  	 * We only need to kick the tasklet once for the high priority
> > diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c
> > index ba0de35f6323..b5883a4365ca 100644
> > --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c
> > +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c
> > @@ -2414,9 +2414,10 @@ static void guc_init_breadcrumbs(struct intel_engine_cs *engine)
> >  }
> >  
> >  static void guc_bump_inflight_request_prio(struct i915_request *rq,
> > -					   int prio)
> > +					   const struct i915_sched_attr *attr)
> >  {
> >  	struct intel_context *ce = rq->context;
> > +	const int prio = attr->priority;
> >  	u8 new_guc_prio = map_i915_prio_to_guc_prio(prio);
> >  
> >  	/* Short circuit function */
> > diff --git a/drivers/gpu/drm/i915/i915_scheduler.c b/drivers/gpu/drm/i915/i915_scheduler.c
> > index 762127dd56c5..534bab99fcdc 100644
> > --- a/drivers/gpu/drm/i915/i915_scheduler.c
> > +++ b/drivers/gpu/drm/i915/i915_scheduler.c
> > @@ -255,7 +255,7 @@ static void __i915_schedule(struct i915_sched_node *node,
> >  
> >  		/* Must be called before changing the nodes priority */
> >  		if (sched_engine->bump_inflight_request_prio)
> > -			sched_engine->bump_inflight_request_prio(from, prio);
> > +			sched_engine->bump_inflight_request_prio(from, attr);
> >  
> >  		WRITE_ONCE(node->attr.priority, prio);
> >  
> > @@ -280,7 +280,7 @@ static void __i915_schedule(struct i915_sched_node *node,
> >  
> >  		/* Defer (tasklet) submission until after all of our updates. */
> >  		if (sched_engine->kick_backend)
> > -			sched_engine->kick_backend(node_to_request(node), prio);
> > +			sched_engine->kick_backend(node_to_request(node), attr);
> >  	}
> >  
> >  	spin_unlock(&sched_engine->lock);
> > diff --git a/drivers/gpu/drm/i915/i915_scheduler_types.h b/drivers/gpu/drm/i915/i915_scheduler_types.h
> > index b0a1b58c7893..24b9ac1c2ce2 100644
> > --- a/drivers/gpu/drm/i915/i915_scheduler_types.h
> > +++ b/drivers/gpu/drm/i915/i915_scheduler_types.h
> > @@ -177,13 +177,13 @@ struct i915_sched_engine {
> >  	 * @kick_backend: kick backend after a request's priority has changed
> >  	 */
> >  	void	(*kick_backend)(const struct i915_request *rq,
> > -				int prio);
> > +				const struct i915_sched_attr *attr);
> >  
> >  	/**
> >  	 * @bump_inflight_request_prio: update priority of an inflight request
> >  	 */
> >  	void	(*bump_inflight_request_prio)(struct i915_request *rq,
> > -					      int prio);
> > +					      const struct i915_sched_attr *attr);
> >  
> >  	/**
> >  	 * @retire_inflight_request_prio: indicate request is retired to
> > -- 
> > 2.30.2
> > 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch



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