From: Rob Clark <robdclark@xxxxxxxxxxxx> Userspace is expecting that a single thread doing rendering against multiple contexts does not need additional synchronization between those contexts beyond ensuring work is flushed to the kernel in the correct order. But if we have a sched-entity per-context, and are not using implicit sync, GPU jobs from different contexts can execute in a different order than they were flushed to the kernel. To solve that, share sched-entities for a given priority level between submitqueues (which map to gl contexts). Rob Clark (2): drm/msm: A bit more docs + cleanup drm/msm: One sched entity per process per priority drivers/gpu/drm/msm/msm_drv.h | 44 ----------------- drivers/gpu/drm/msm/msm_gem_submit.c | 2 +- drivers/gpu/drm/msm/msm_gpu.h | 66 +++++++++++++++++++++++++- drivers/gpu/drm/msm/msm_submitqueue.c | 68 +++++++++++++++++++++++---- 4 files changed, 123 insertions(+), 57 deletions(-) -- 2.31.1