On Thu, 2021-09-30 at 17:19 +0100, Melissa Wen wrote: > Using the generic extension from the previous patch, a specific > multisync > extension enables more than one in/out binary syncobj per job > submission. > Arrays of syncobjs are set in struct drm_v3d_multisync, that also > cares > of determining the stage for sync (wait deps) according to the job > queue. > > v2: > - subclass the generic extension struct (Daniel) > - simplify adding dependency conditions to make understandable (Iago) > > v3: > - fix conditions to consider single or multiples in/out_syncs (Iago) > - remove irrelevant comment (Iago) > > Signed-off-by: Melissa Wen <mwen@xxxxxxxxxx> > --- > drivers/gpu/drm/v3d/v3d_drv.c | 6 +- > drivers/gpu/drm/v3d/v3d_drv.h | 24 +++-- > drivers/gpu/drm/v3d/v3d_gem.c | 185 ++++++++++++++++++++++++++++++ > ---- > include/uapi/drm/v3d_drm.h | 49 ++++++++- > 4 files changed, 232 insertions(+), 32 deletions(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > b/drivers/gpu/drm/v3d/v3d_drv.c > index 3d6b9bcce2f7..bd46396a1ae0 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.c > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device (...) > > @@ -516,9 +536,11 @@ v3d_attach_fences_and_unlock_reservation(struct > drm_file *file_priv, > struct v3d_job *job, > struct ww_acquire_ctx > *acquire_ctx, > u32 out_sync, > + struct v3d_submit_ext *se, > struct dma_fence *done_fence) > { > struct drm_syncobj *sync_out; > + bool has_multisync = se && (se->flags & We always pass the 'se' pointer from a local variable allocated in the stack of the caller so it is never going to be NULL. I am happy to keep the NULL check if you want to protect against future changes just in case, but if we do that then... > DRM_V3D_EXT_ID_MULTI_SYNC); > int i; > > for (i = 0; i < job->bo_count; i++) { (...) > +static void > +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) > +{ > + unsigned int i; > + > + if (!se->out_sync_count) ...we should also check for NULL here for consistency. Also, I think there is another problem in the code: we always call v3d_job_cleanup for failed jobs, but only call v3d_job_put for successful jobs. However, reading the docs for drm_sched_job_init: "Drivers must make sure drm_sched_job_cleanup() if this function returns successfully, even when @job is aborted before drm_sched_job_arm() is called." So my understanding is that we should call v3d_job_cleanup instead of v3d_job_put for successful jobs or we would be leaking sched resources on every successful job, no? Iago > + return; > + > + for (i = 0; i < se->out_sync_count; i++) > + drm_syncobj_put(se->out_syncs[i].syncobj); > + kvfree(se->out_syncs); > +} > + > +static int > +v3d_get_multisync_post_deps(struct drm_file *file_priv, > + struct v3d_submit_ext *se, > + u32 count, u64 handles) > +{ > + struct drm_v3d_sem __user *post_deps; > + int i, ret; > + > + if (!count) > + return 0; > + > + se->out_syncs = (struct v3d_submit_outsync *) > + kvmalloc_array(count, > + sizeof(struct > v3d_submit_outsync), > + GFP_KERNEL); > + if (!se->out_syncs) > + return -ENOMEM; > + > + post_deps = u64_to_user_ptr(handles); > + > + for (i = 0; i < count; i++) { > + struct drm_v3d_sem out; > + > + ret = copy_from_user(&out, post_deps++, sizeof(out)); > + if (ret) { > + DRM_DEBUG("Failed to copy post dep handles\n"); > + goto fail; > + } > + > + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv, > + out.handle) > ; > + if (!se->out_syncs[i].syncobj) { > + ret = -EINVAL; > + goto fail; > + } > } > + se->out_sync_count = count; > + > + return 0; > + > +fail: > + for (i--; i >= 0; i--) > + drm_syncobj_put(se->out_syncs[i].syncobj); > + kvfree(se->out_syncs); > + > + return ret; > +} > + > +/* Get data for multiple binary semaphores synchronization. Parse > syncobj > + * to be signaled when job completes (out_sync). > + */ > +static int > +v3d_get_multisync_submit_deps(struct drm_file *file_priv, > + struct drm_v3d_extension __user *ext, > + void *data) > +{ > + struct drm_v3d_multi_sync multisync; > + struct v3d_submit_ext *se = data; > + int ret; > + > + ret = copy_from_user(&multisync, ext, sizeof(multisync)); > + if (ret) > + return ret; > + > + if (multisync.pad) > + return -EINVAL; > + > + ret = v3d_get_multisync_post_deps(file_priv, data, > multisync.out_sync_count, > + multisync.out_syncs); > + if (ret) > + return ret; > + > + se->in_sync_count = multisync.in_sync_count; > + se->in_syncs = multisync.in_syncs; > + se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC; > + se->wait_stage = multisync.wait_stage; > + > + return 0; > } > > /* Whenever userspace sets ioctl extensions, v3d_get_extensions > parses data > * according to the extension id (name). > */ > static int > -v3d_get_extensions(struct drm_file *file_priv, u64 ext_handles) > +v3d_get_extensions(struct drm_file *file_priv, > + u64 ext_handles, > + void *data) > { > struct drm_v3d_extension __user *user_ext; > + int ret; > > user_ext = u64_to_user_ptr(ext_handles); > while (user_ext) { > @@ -555,7 +687,11 @@ v3d_get_extensions(struct drm_file *file_priv, > u64 ext_handles) > } > > switch (ext.id) { > - case 0: > + case DRM_V3D_EXT_ID_MULTI_SYNC: > + ret = v3d_get_multisync_submit_deps(file_priv, > user_ext, data); > + if (ret) > + return ret; > + break; > default: > DRM_DEBUG_DRIVER("Unknown extension id: %d\n", > ext.id); > return -EINVAL; > @@ -586,6 +722,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > struct v3d_dev *v3d = to_v3d_dev(dev); > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > struct drm_v3d_submit_cl *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_bin_job *bin = NULL; > struct v3d_render_job *render = NULL; > struct v3d_job *clean_job = NULL; > @@ -606,7 +743,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, args->extensions); > + ret = v3d_get_extensions(file_priv, args->extensions, > &se); > if (ret) { > DRM_DEBUG("Failed to get extensions.\n"); > return ret; > @@ -614,7 +751,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > } > > ret = v3d_job_init(v3d, file_priv, (void *)&render, > sizeof(*render), > - v3d_render_job_free, args->in_sync_rcl, > V3D_RENDER); > + v3d_render_job_free, args->in_sync_rcl, &se, > V3D_RENDER); > if (ret) > goto fail; > > @@ -624,7 +761,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > > if (args->bcl_start != args->bcl_end) { > ret = v3d_job_init(v3d, file_priv, (void *)&bin, > sizeof(*bin), > - v3d_job_free, args->in_sync_bcl, > V3D_BIN); > + v3d_job_free, args->in_sync_bcl, > &se, V3D_BIN); > if (ret) > goto fail; > > @@ -638,7 +775,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > > if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { > ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > sizeof(*clean_job), > - v3d_job_free, 0, V3D_CACHE_CLEAN); > + v3d_job_free, 0, 0, > V3D_CACHE_CLEAN); > if (ret) > goto fail; > > @@ -698,6 +835,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > last_job, > &acquire_ctx, > args->out_sync, > + &se, > last_job->done_fence); > > if (bin) > @@ -716,6 +854,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > v3d_job_cleanup((void *)bin); > v3d_job_cleanup((void *)render); > v3d_job_cleanup(clean_job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > @@ -735,6 +874,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > { > struct v3d_dev *v3d = to_v3d_dev(dev); > struct drm_v3d_submit_tfu *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_tfu_job *job = NULL; > struct ww_acquire_ctx acquire_ctx; > int ret = 0; > @@ -747,7 +887,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, args->extensions); > + ret = v3d_get_extensions(file_priv, args->extensions, > &se); > if (ret) { > DRM_DEBUG("Failed to get extensions.\n"); > return ret; > @@ -755,7 +895,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > } > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > - v3d_job_free, args->in_sync, V3D_TFU); > + v3d_job_free, args->in_sync, &se, V3D_TFU); > if (ret) > goto fail; > > @@ -803,6 +943,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > v3d_attach_fences_and_unlock_reservation(file_priv, > &job->base, > &acquire_ctx, > args->out_sync, > + &se, > job->base.done_fence); > > v3d_job_put(&job->base); > @@ -811,6 +952,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > > fail: > v3d_job_cleanup((void *)job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > @@ -831,6 +973,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > *data, > struct v3d_dev *v3d = to_v3d_dev(dev); > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > struct drm_v3d_submit_csd *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_csd_job *job = NULL; > struct v3d_job *clean_job = NULL; > struct ww_acquire_ctx acquire_ctx; > @@ -852,7 +995,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, args->extensions); > + ret = v3d_get_extensions(file_priv, args->extensions, > &se); > if (ret) { > DRM_DEBUG("Failed to get extensions.\n"); > return ret; > @@ -860,12 +1003,12 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > } > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > - v3d_job_free, args->in_sync, V3D_CSD); > + v3d_job_free, args->in_sync, &se, V3D_CSD); > if (ret) > goto fail; > > ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > sizeof(*clean_job), > - v3d_job_free, 0, V3D_CACHE_CLEAN); > + v3d_job_free, 0, 0, V3D_CACHE_CLEAN); > if (ret) > goto fail; > > @@ -904,6 +1047,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > clean_job, > &acquire_ctx, > args->out_sync, > + &se, > clean_job- > >done_fence); > > v3d_job_put(&job->base); > @@ -918,6 +1062,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > fail: > v3d_job_cleanup((void *)job); > v3d_job_cleanup(clean_job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h > index 55b443ca6c0b..3dfc0af8756a 100644 > --- a/include/uapi/drm/v3d_drm.h > +++ b/include/uapi/drm/v3d_drm.h > @@ -73,6 +73,53 @@ struct drm_v3d_extension { > __u32 flags; /* mbz */ > }; > > +/* struct drm_v3d_sem - wait/signal semaphore > + * > + * If binary semaphore, it only takes syncobj handle and ignores > flags and > + * point fields. Point is defined for timeline syncobj feature. > + */ > +struct drm_v3d_sem { > + __u32 handle; /* syncobj */ > + /* rsv below, for future uses */ > + __u32 flags; > + __u64 point; /* for timeline sem support */ > + __u64 mbz[2]; /* must be zero, rsv */ > +}; > + > +/* Enum for each of the V3D queues. */ > +enum v3d_queue { > + V3D_BIN, > + V3D_RENDER, > + V3D_TFU, > + V3D_CSD, > + V3D_CACHE_CLEAN, > +}; > + > +/** > + * struct drm_v3d_multi_sync - ioctl extension to add support > multiples > + * syncobjs for commands submission. > + * > + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it > points to > + * this extension to define wait and signal dependencies, instead of > single > + * in/out sync entries on submitting commands. The field flags is > used to > + * determine the stage to set wait dependencies. > + */ > +struct drm_v3d_multi_sync { > + struct drm_v3d_extension base; > + /* Array of wait and signal semaphores */ > + __u64 in_syncs; > + __u64 out_syncs; > + > + /* Number of entries */ > + __u32 in_sync_count; > + __u32 out_sync_count; > + > + /* set the stage (v3d_queue) to sync */ > + __u32 wait_stage; > + > + __u32 pad; /* mbz */ > +}; > + > /** > * struct drm_v3d_submit_cl - ioctl argument for submitting commands > to the 3D > * engine. > @@ -228,6 +275,7 @@ enum drm_v3d_param { > DRM_V3D_PARAM_SUPPORTS_CSD, > DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, > DRM_V3D_PARAM_SUPPORTS_PERFMON, > + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, > }; > > struct drm_v3d_get_param { > @@ -271,7 +319,6 @@ struct drm_v3d_submit_tfu { > > /* Pointer to an array of ioctl extensions*/ > __u64 extensions; > - > }; > > /* Submits a compute shader for dispatch. This job will block on > any