O 09/30, Iago Toral wrote: > On Wed, 2021-09-29 at 10:44 +0100, Melissa Wen wrote: > > Add support to attach generic extensions on job submission. This > > patch > > is third prep work to enable multiple syncobjs on job submission. > > With > > this work, when the job submission interface needs to be extended to > > accomodate a new feature, we will use a generic extension struct > > where > > an id determines the data type to be pointed. The first application > > is > > to enable multiples in/out syncobj (next patch), but the base is > > already done for future features. Therefore, to attach a new feature, > > a specific extension struct should subclass drm_v3d_extension and > > update the list of extensions in a job submission. > > > > v2: > > - remove redundant elements to subclass struct (Daniel) > > > > Signed-off-by: Melissa Wen <mwen@xxxxxxxxxx> > > --- > > drivers/gpu/drm/v3d/v3d_drv.c | 4 +- > > drivers/gpu/drm/v3d/v3d_gem.c | 71 > > +++++++++++++++++++++++++++++++++-- > > include/uapi/drm/v3d_drm.h | 31 +++++++++++++++ > > 3 files changed, 100 insertions(+), 6 deletions(-) > > > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > > b/drivers/gpu/drm/v3d/v3d_drv.c > > index c1deab2cf38d..3d6b9bcce2f7 100644 > > --- a/drivers/gpu/drm/v3d/v3d_drv.c > > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > > @@ -83,7 +83,6 @@ static int v3d_get_param_ioctl(struct drm_device > > *dev, void *data, > > return 0; > > } > > > > - > > switch (args->param) { > > case DRM_V3D_PARAM_SUPPORTS_TFU: > > args->value = 1; > > @@ -147,7 +146,7 @@ v3d_postclose(struct drm_device *dev, struct > > drm_file *file) > > DEFINE_DRM_GEM_FOPS(v3d_drm_fops); > > > > /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have > > GMP > > - * protection between clients. Note that render nodes would be be > > + * protection between clients. Note that render nodes would be > > * able to submit CLs that could access BOs from clients > > authenticated > > * with the master node. The TFU doesn't use the GMP, so it would > > * need to stay DRM_AUTH until we do buffer size/offset validation. > > @@ -219,7 +218,6 @@ static int v3d_platform_drm_probe(struct > > platform_device *pdev) > > u32 mmu_debug; > > u32 ident1; > > > > - > > v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, > > drm); > > if (IS_ERR(v3d)) > > return PTR_ERR(v3d); > > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c > > b/drivers/gpu/drm/v3d/v3d_gem.c > > index 9cfa6f8d4357..b912419027f7 100644 > > --- a/drivers/gpu/drm/v3d/v3d_gem.c > > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > > @@ -535,6 +535,33 @@ v3d_attach_fences_and_unlock_reservation(struct > > drm_file *file_priv, > > } > > } > > > > +static int > > +v3d_get_extensions(struct drm_file *file_priv, u64 ext_handles) > > +{ > > + struct drm_v3d_extension __user *user_ext; > > + > > + user_ext = u64_to_user_ptr(ext_handles); > > + while(user_ext) { > > + struct drm_v3d_extension ext; > > + > > + if (copy_from_user(&ext, user_ext, sizeof(ext))) { > > + DRM_DEBUG("Failed to copy submit extension\n"); > > + return -EFAULT; > > + } > > + > > + switch (ext.id) { > > + case 0: > > + default: > > + DRM_DEBUG_DRIVER("Unknown extension id: %d\n", > > ext.id); > > + return -EINVAL; > > + } > > + > > + user_ext = u64_to_user_ptr(ext.next); > > + } > > + > > + return 0; > > +} > > + > > /** > > * v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D. > > * @dev: DRM device > > @@ -563,15 +590,24 @@ v3d_submit_cl_ioctl(struct drm_device *dev, > > void *data, > > > > trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args- > > >rcl_end); > > > > - if (args->pad != 0) > > + if (args->pad) > > return -EINVAL; > > > > - if (args->flags != 0 && > > - args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { > > + if (args->flags && > > + args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE | > > + DRM_V3D_SUBMIT_EXTENSION)) { > > DRM_INFO("invalid flags: %d\n", args->flags); > > return -EINVAL; > > } > > > > + if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > + ret = v3d_get_extensions(file_priv, args->extensions); > > + if (ret) { > > + DRM_DEBUG("Failed to get extensions.\n"); > > + return ret; > > + } > > + } > > + > > ret = v3d_job_init(v3d, file_priv, (void *)&render, > > sizeof(*render), > > v3d_render_job_free, args->in_sync_bcl, > > V3D_RENDER); > > if (ret) > > @@ -700,6 +736,19 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, > > void *data, > > > > trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia); > > > > + if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) { > > + DRM_DEBUG("invalid flags: %d\n", args->flags); > > + return -EINVAL; > > + } > > + > > + if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > + ret = v3d_get_extensions(file_priv, args->extensions); > > + if (ret) { > > + DRM_DEBUG("Failed to get extensions.\n"); > > + return ret; > > + } > > + } > > + > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > > v3d_job_free, args->in_sync, V3D_TFU); > > if (ret) > > @@ -784,11 +833,27 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > > > trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args- > > >cfg[6]); > > > > + if (args->pad) > > + return -EINVAL; > > + > > if (!v3d_has_csd(v3d)) { > > DRM_DEBUG("Attempting CSD submit on non-CSD > > hardware\n"); > > return -EINVAL; > > } > > > > + if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) { > > + DRM_INFO("invalid flags: %d\n", args->flags); > > + return -EINVAL; > > + } > > + > > + if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > + ret = v3d_get_extensions(file_priv, args->extensions); > > + if (ret) { > > + DRM_DEBUG("Failed to get extensions.\n"); > > + return ret; > > + } > > + } > > + > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > > v3d_job_free, args->in_sync, V3D_CSD); > > if (ret) > > diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h > > index 4104f22fb3d3..55b443ca6c0b 100644 > > --- a/include/uapi/drm/v3d_drm.h > > +++ b/include/uapi/drm/v3d_drm.h > > @@ -58,6 +58,20 @@ extern "C" { > > struct > > drm_v3d_perfmon_get_values) > > > > #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 > > +#define DRM_V3D_SUBMIT_EXTENSION 0x02 > > + > > +/* struct drm_v3d_extension - ioctl extensions > > + * > > + * Linked-list of generic extensions where the id identify which > > struct is > > + * pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to > > identify > > + * the extension type. > > + */ > > +struct drm_v3d_extension { > > + __u64 next; > > + __u32 id; > > +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 > > + __u32 flags; /* mbz */ > > +}; > > > > /** > > * struct drm_v3d_submit_cl - ioctl argument for submitting commands > > to the 3D > > @@ -135,12 +149,16 @@ struct drm_v3d_submit_cl { > > /* Number of BO handles passed in (size is that times 4). */ > > __u32 bo_handle_count; > > > > + /* DRM_V3D_SUBMIT_* properties */ > > __u32 flags; > > > > /* ID of the perfmon to attach to this job. 0 means no perfmon. > > */ > > __u32 perfmon_id; > > > > __u32 pad; > > + > > + /* Pointer to an array of ioctl extensions*/ > > + __u64 extensions; > > }; > > > > /** > > @@ -248,6 +266,12 @@ struct drm_v3d_submit_tfu { > > __u32 in_sync; > > /* Sync object to signal when the TFU job is done. */ > > __u32 out_sync; > > + > > + __u32 flags; > > + > > + /* Pointer to an array of ioctl extensions*/ > > + __u64 extensions; > > We want __u64 fields aligned to 64-bit so we should swap the positions > of flags and extensions. hmm.. not sure. before two arrays of 4 x _u32 elements, we have seven _u32 elements... this is why I counted a odd number of _u32 and put _u32 flags before _u64 extensions... or is it working different for array types? For the same reason, I think there is an unalignment issue on submit_csd that would need to change the current interface to solve (afaiu)... > > > + > > }; > > > > /* Submits a compute shader for dispatch. This job will block on > > any > > @@ -276,6 +300,13 @@ struct drm_v3d_submit_csd { > > > > /* ID of the perfmon to attach to this job. 0 means no perfmon. > > */ > > __u32 perfmon_id; > > + > > + /* Pointer to an array of ioctl extensions*/ > > + __u64 extensions; > > + > > + __u32 flags; > > + > > + __u32 pad; > > }; > > > > enum { >
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