On Wed, Sep 08, 2021 at 06:37:13PM -0700, Gurchetan Singh wrote: > The plumbing is all here to do this. Since we always use the > default fence context when allocating a fence, this makes no > functional difference. > > We can't process just the largest fence id anymore, since it's > it's associated with different timelines. It's fine for fence_id > 260 to signal before 259. As such, process each fence_id > individually. I guess you need to also update virtio_gpu_fence_event_process() then? It currently has the strict ordering logic baked in ... take care, Gerd