On 10/09/2021 15:24, Matt Roper wrote:
On Fri, Sep 10, 2021 at 02:03:44PM +0100, Tvrtko Ursulin wrote:
On 10/09/2021 06:33, Matt Roper wrote:
Our uncore MMIO functions for reading/writing registers have become very
complicated over time. There's significant macro magic used to generate
several nearly-identical functions that only really differ in terms of
which platform-specific shadow register table they should check on write
operations. We can significantly simplify our MMIO handlers by storing
a reference to the current platform's shadow table within the 'struct
intel_uncore' the same way we already do for forcewake; this allows us
to consolidate the multiple variants of each 'write' function down to
just a single 'fwtable' version that gets the shadow table out of the
uncore struct rather than hardcoding the name of a specific platform's
table. We can do similar consolidation on the MMIO read side by
creating a single-entry forcewake table to replace the open-coded range
check they had been using previously.
The final patch of the series adds a new shadow table for DG2; this
becomes quite clean and simple now, given the refactoring in the first
five patches.
Tidy and it ends up saving kernel binary size.
However I am undecided yet, because one thing to note is that the trade off
is source code and kernel text consolidation at the expense of more indirect
calls at runtime and larger common read/write functions.
To expand, current code generates a bunch of per gen functions but in doing
so it manages to inline a bunch of checks like NEEDS_FORCE_WAKE and BSEARCH
(from find_fw_domain) so at runtime each platform mmio read/write does not
have to do indirect calls to do lookups.
It may matter a lot in the grand scheme of things but this trade off is
something to note in the cover letter I think.
That's true. However it seems like if the extra indirect calls are good
enough for our forcewake lookups (which are called more frequently and
have to search through much larger tables) then using the same strategy
for shadow registers should be less of a concern. Plus most of
timing-critical parts of the code don't call through this at all; they
just grab an explicit forcewake and then issue a bunch of *_fw()
operations that skip all the per-register forcewake and shadow handling.
With lookups you mean intel_uncore_forcewake_for_reg? Yeah I don't have
a good idea of how many of those followed by "_fw" accessors we have vs
"un-optimized" access. But it's a good point.
I was mostly coming from the point of view of old platforms like gen6,
where with this series reads go from inlined checks (NEEDS_FORCE_WAKE)
to always calling find_fw_domain. Just because it is a bit unfortunate
to burden old CPUs (they are not getting any faster) with executing more
code. It's not nice when old hardware gets slower and slower with
software updates. :) But whether or not this case would at all be
measurable.. probably not. Unless some compounding effects, like "death
by thousand cuts", would come into play.
Regards,
Tvrtko
But you're right that this is something I should mention more clearly in
the cover letter.
Matt
Regards,
Tvrtko
Matt Roper (6):
drm/i915/uncore: Convert gen6/gen7 read operations to fwtable
drm/i915/uncore: Associate shadow table with uncore
drm/i915/uncore: Replace gen8 write functions with general fwtable
drm/i915/uncore: Drop gen11/gen12 mmio write handlers
drm/i915/uncore: Drop gen11 mmio read handlers
drm/i915/dg2: Add DG2-specific shadow register table
drivers/gpu/drm/i915/intel_uncore.c | 190 ++++++++++--------
drivers/gpu/drm/i915/intel_uncore.h | 7 +
drivers/gpu/drm/i915/selftests/intel_uncore.c | 1 +
3 files changed, 110 insertions(+), 88 deletions(-)