The reset domain is shared between render and all compute engines, so resetting one will affect the others. Note: Before performing a reset on an RCS or CCS engine, the GuC will attempt to preempt-to-idle the other non-hung RCS/CCS engines to avoid impacting other clients (since some shared modules will be reset). If other engines are executing non-preemptable workloads, the impact is unavoidable and some work may be lost. Bspec: 52549 Original-patch-by: Michel Thierry Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx> Cc: Vinay Belgaumkar <vinay.belgaumkar@xxxxxxxxx> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@xxxxxxxxx> Signed-off-by: Aravind Iddamsetty <aravind.iddamsetty@xxxxxxxxx> Signed-off-by: Matt Roper <matthew.d.roper@xxxxxxxxx> --- drivers/gpu/drm/i915/gt/intel_reset.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/drivers/gpu/drm/i915/gt/intel_reset.c b/drivers/gpu/drm/i915/gt/intel_reset.c index 91200c43951f..30598c1d070c 100644 --- a/drivers/gpu/drm/i915/gt/intel_reset.c +++ b/drivers/gpu/drm/i915/gt/intel_reset.c @@ -507,6 +507,10 @@ static int gen11_reset_engines(struct intel_gt *gt, [VECS1] = GEN11_GRDOM_VECS2, [VECS2] = GEN11_GRDOM_VECS3, [VECS3] = GEN11_GRDOM_VECS4, + [CCS0] = GEN11_GRDOM_RENDER, + [CCS1] = GEN11_GRDOM_RENDER, + [CCS2] = GEN11_GRDOM_RENDER, + [CCS3] = GEN11_GRDOM_RENDER, }; struct intel_engine_cs *engine; intel_engine_mask_t tmp; -- 2.25.4