[Bug 34097] Screen clearing issues in Minecraft and Blender

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changed bug 34097
What Removed Added
Status NEW RESOLVED
Resolution --- FIXED

Comment # 7 on bug 34097 from
(In reply to comment #6)
> on rv350 rendering in blender looks normal with mesa-git, is the situation
> changed with current mesa ?

Thanks for reminding me to re-test this.

So with r600g I can no longer reproduce this with Minecraft or Blender, but
both are moving targets and no longer the same version I was testing with so
I'm not sure if it was fixed in the driver or not.

If no one else has these issues I think we can consider this problem solved.


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