https://bugs.freedesktop.org/show_bug.cgi?id=34097 Summary: Screen clearing issues in Minecraft and Blender Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: sa@xxxxxxx Created an attachment (id=43170) --> (https://bugs.freedesktop.org/attachment.cgi?id=43170) Minecraft after switching from fullscreen When switching between fullscreen and window in the game Minecraft, or when pressing F12 to render the scene in Blender, I'm getting a a corrupt screen. Sometimes it looks like it contains traces of a previously running gl application, so maybe some buffer or something isn't cleared properly? This isn't a new bug (seems to be present at least as far back as 7.9) or a very important one, but would be nice if it could be fixed. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: RV570 -- Model: Asus EAX1950Pro 256MB -- Display connector: DVI -- xf86-video-ati: 6.13.2 -- xserver: 1.9.4 -- mesa: 04c5cc5b8bec1f34f2405b08fd0d9ed6bd70ea61 -- drm: 2.4.23 -- kernel: 2.6.37 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel