When the GPU is reset both the current exec state, as well as all MMU state is lost. Move the driver side state tracking into the reset function to keep hardware and software state from diverging. Cc: stable@xxxxxxxxxxxxxxx # 5.4 Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> Tested-by: Michael Walle <michael@xxxxxxxx> --- drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c index 973843c35fca..9c710924df6b 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c @@ -570,6 +570,8 @@ static int etnaviv_hw_reset(struct etnaviv_gpu *gpu) etnaviv_gpu_update_clock(gpu); gpu->fe_running = false; + gpu->exec_state = -1; + gpu->mmu_context = NULL; return 0; } @@ -830,7 +832,6 @@ int etnaviv_gpu_init(struct etnaviv_gpu *gpu) /* Now program the hardware */ mutex_lock(&gpu->lock); etnaviv_gpu_hw_init(gpu); - gpu->exec_state = -1; mutex_unlock(&gpu->lock); pm_runtime_mark_last_busy(gpu->dev); @@ -1055,8 +1056,6 @@ void etnaviv_gpu_recover_hang(struct etnaviv_gpu *gpu) spin_unlock(&gpu->event_spinlock); etnaviv_gpu_hw_init(gpu); - gpu->exec_state = -1; - gpu->mmu_context = NULL; mutex_unlock(&gpu->lock); pm_runtime_mark_last_busy(gpu->dev); -- 2.30.2