Re: [PATCH v2] Revert "drm/scheduler: Avoid accessing freed bad job."

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On 2021-08-18 10:42 a.m., Daniel Vetter wrote:
On Wed, Aug 18, 2021 at 10:36:32AM -0400, Andrey Grodzovsky wrote:
On 2021-08-18 10:32 a.m., Daniel Vetter wrote:
On Wed, Aug 18, 2021 at 10:26:25AM -0400, Andrey Grodzovsky wrote:
On 2021-08-18 10:02 a.m., Alex Deucher wrote:

+ dri-devel

Since scheduler is a shared component, please add dri-devel on all
scheduler patches.

On Wed, Aug 18, 2021 at 7:21 AM Jingwen Chen <Jingwen.Chen2@xxxxxxx> wrote:
[Why]
for bailing job, this commit will delete it from pending list thus the
bailing job will never have a chance to be resubmitted even in advance
tdr mode.

[How]
after embeded hw_fence into amdgpu_job is done, the race condition that
this commit tries to work around is completely solved.So revert this
commit.
This reverts commit 135517d3565b48f4def3b1b82008bc17eb5d1c90.
v2:
add dma_fence_get/put() around timedout_job to avoid concurrent delete
during processing timedout_job

Signed-off-by: Jingwen Chen <Jingwen.Chen2@xxxxxxx>
---
    drivers/gpu/drm/scheduler/sched_main.c | 23 +++++------------------
    1 file changed, 5 insertions(+), 18 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index a2a953693b45..f9b9b3aefc4a 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -314,6 +314,7 @@ static void drm_sched_job_timedout(struct work_struct *work)
    {
           struct drm_gpu_scheduler *sched;
           struct drm_sched_job *job;
+       struct dma_fence *fence;
           enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;

           sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
@@ -325,11 +326,10 @@ static void drm_sched_job_timedout(struct work_struct *work)

           if (job) {
                   /*
-                * Remove the bad job so it cannot be freed by concurrent
-                * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
-                * is parked at which point it's safe.
+                * Get job->s_fence->parent here to avoid concurrent delete during
+                * processing timedout_job
                    */
-               list_del_init(&job->list);
+               fence = dma_fence_get(job->s_fence->parent);
While this is true for amdgpu, it has no meaning for other drivers for whom
we haven't
done the refactoring of embedding HW fence (parent) into the job structure.
In fact thinking
about it, unless you do the HW fence embedding for all the drivers using the
scheduler you cannot
revert this patch or you will just break them.
btw, why did you do that embedding? I do still have my patches with
dma_fence annotations floating around, but my idea at least was to fix
that issue with a mempool, not with embeddeding. What was the motivation
for embedding the wh fence?
-Daniel

The motivation was 2 fold, avoid memory allocation during jobs submissions
(HW fence allocation) because as Christian explained this leads to deadlock
with
mm code during evictions due to memory pressure (Christian can clarify if I
messed
Yeah that's the exact same thing I've chased with my dma_fence
annotations, but thus far zero to none interested in getting it sorted. I
think it'd be good to have some cross-driver agreement on how this should
be solved before someone just charges ahead ...

this explanation). Second is to exactly revert this patch because while it
solved the issue
described in the patch it created another with drivers who baildc out early
during TDR handling
for various reason and the job would just leak because it was already
removed form pending list.
Can't we reinsert it before we restart the scheduler thread? It might need
a separate list for that due to the lockless queue tricks. Or am I
thinking about the wrong kind of "we lost the job"?
-Danile


If you look at the original patch it would reinsert it even earlier - right after stopping the  SW scheduler thread, and even then it was to late for some drivers as they would decide to return back from their TDR handler even before that. It is solvable but in an ugly way as far as I see, you need to require each driver in his code to put the job back in the list if they do it before reaching the place where scheduler framework does it. Kind of
spaghetti code seems to me.

Andrey



Andrey



Andrey


                   spin_unlock(&sched->job_list_lock);

                   status = job->sched->ops->timedout_job(job);
@@ -342,6 +342,7 @@ static void drm_sched_job_timedout(struct work_struct *work)
                           job->sched->ops->free_job(job);
                           sched->free_guilty = false;
                   }
+               dma_fence_put(fence);
           } else {
                   spin_unlock(&sched->job_list_lock);
           }
@@ -392,20 +393,6 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)

           kthread_park(sched->thread);

-       /*
-        * Reinsert back the bad job here - now it's safe as
-        * drm_sched_get_cleanup_job cannot race against us and release the
-        * bad job at this point - we parked (waited for) any in progress
-        * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
-        * now until the scheduler thread is unparked.
-        */
-       if (bad && bad->sched == sched)
-               /*
-                * Add at the head of the queue to reflect it was the earliest
-                * job extracted.
-                */
-               list_add(&bad->list, &sched->pending_list);
-
           /*
            * Iterate the job list from later to  earlier one and either deactive
            * their HW callbacks or remove them from pending list if they already
--
2.25.1




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