Cursors don't have a framebuffer so the fb comparisson was always failing and atomic state was being committed without any plane state. So here checking if objects match when checking cursors. Fixes: b9fc5e01d1ce ("drm: Add helper to implement legacy dirtyfb") Cc: Daniel Vetter <daniel.vetter@xxxxxxxxx> Cc: Rob Clark <robdclark@xxxxxxxxx> Cc: Deepak Rawat <drawat@xxxxxxxxxx> Cc: Gwan-gyeong Mun <gwan-gyeong.mun@xxxxxxxxx> Signed-off-by: José Roberto de Souza <jose.souza@xxxxxxxxx> --- drivers/gpu/drm/drm_damage_helper.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_damage_helper.c b/drivers/gpu/drm/drm_damage_helper.c index 8eeff0c7bdd47..595187d97c131 100644 --- a/drivers/gpu/drm/drm_damage_helper.c +++ b/drivers/gpu/drm/drm_damage_helper.c @@ -157,12 +157,18 @@ int drm_atomic_helper_dirtyfb(struct drm_framebuffer *fb, retry: drm_for_each_plane(plane, fb->dev) { struct drm_plane_state *plane_state; + bool match; ret = drm_modeset_lock(&plane->mutex, state->acquire_ctx); if (ret) goto out; - if (plane->state->fb != fb) { + match = plane->state->fb == fb; + /* Check if objs match to handle dirty buffers of cursors */ + if (plane->type == DRM_PLANE_TYPE_CURSOR && plane->state->fb) + match |= fb->obj[0] == plane->state->fb->obj[0]; + + if (!match) { drm_modeset_unlock(&plane->mutex); continue; } -- 2.32.0