Re: [PATCH v5 08/20] drm/lima: use scheduler dependency tracking

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On Thu, Aug 05, 2021 at 12:46:53PM +0200, Daniel Vetter wrote:
> Nothing special going on here.
> 
> Aside reviewing the code, it seems like drm_sched_job_arm() should be
> moved into lima_sched_context_queue_task and put under some mutex
> together with drm_sched_push_job(). See the kerneldoc for
> drm_sched_push_job().
> 
> v2: Rebase over renamed functions to add dependencies.
> 
> Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx>
> Cc: Qiang Yu <yuq825@xxxxxxxxx>
> Cc: Sumit Semwal <sumit.semwal@xxxxxxxxxx>
> Cc: "Christian König" <christian.koenig@xxxxxxx>
> Cc: lima@xxxxxxxxxxxxxxxxxxxxx
> Cc: linux-media@xxxxxxxxxxxxxxx
> Cc: linaro-mm-sig@xxxxxxxxxxxxxxxx

Ping for an ack here please. Testing would be even better ofc.
-Daniel

> ---
>  drivers/gpu/drm/lima/lima_gem.c   |  6 ++++--
>  drivers/gpu/drm/lima/lima_sched.c | 21 ---------------------
>  drivers/gpu/drm/lima/lima_sched.h |  3 ---
>  3 files changed, 4 insertions(+), 26 deletions(-)
> 
> diff --git a/drivers/gpu/drm/lima/lima_gem.c b/drivers/gpu/drm/lima/lima_gem.c
> index c528f40981bb..640acc060467 100644
> --- a/drivers/gpu/drm/lima/lima_gem.c
> +++ b/drivers/gpu/drm/lima/lima_gem.c
> @@ -267,7 +267,9 @@ static int lima_gem_sync_bo(struct lima_sched_task *task, struct lima_bo *bo,
>  	if (explicit)
>  		return 0;
>  
> -	return drm_gem_fence_array_add_implicit(&task->deps, &bo->base.base, write);
> +	return drm_sched_job_add_implicit_dependencies(&task->base,
> +						       &bo->base.base,
> +						       write);
>  }
>  
>  static int lima_gem_add_deps(struct drm_file *file, struct lima_submit *submit)
> @@ -285,7 +287,7 @@ static int lima_gem_add_deps(struct drm_file *file, struct lima_submit *submit)
>  		if (err)
>  			return err;
>  
> -		err = drm_gem_fence_array_add(&submit->task->deps, fence);
> +		err = drm_sched_job_add_dependency(&submit->task->base, fence);
>  		if (err) {
>  			dma_fence_put(fence);
>  			return err;
> diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c
> index e968b5a8f0b0..99d5f6f1a882 100644
> --- a/drivers/gpu/drm/lima/lima_sched.c
> +++ b/drivers/gpu/drm/lima/lima_sched.c
> @@ -134,24 +134,15 @@ int lima_sched_task_init(struct lima_sched_task *task,
>  	task->num_bos = num_bos;
>  	task->vm = lima_vm_get(vm);
>  
> -	xa_init_flags(&task->deps, XA_FLAGS_ALLOC);
> -
>  	return 0;
>  }
>  
>  void lima_sched_task_fini(struct lima_sched_task *task)
>  {
> -	struct dma_fence *fence;
> -	unsigned long index;
>  	int i;
>  
>  	drm_sched_job_cleanup(&task->base);
>  
> -	xa_for_each(&task->deps, index, fence) {
> -		dma_fence_put(fence);
> -	}
> -	xa_destroy(&task->deps);
> -
>  	if (task->bos) {
>  		for (i = 0; i < task->num_bos; i++)
>  			drm_gem_object_put(&task->bos[i]->base.base);
> @@ -186,17 +177,6 @@ struct dma_fence *lima_sched_context_queue_task(struct lima_sched_task *task)
>  	return fence;
>  }
>  
> -static struct dma_fence *lima_sched_dependency(struct drm_sched_job *job,
> -					       struct drm_sched_entity *entity)
> -{
> -	struct lima_sched_task *task = to_lima_task(job);
> -
> -	if (!xa_empty(&task->deps))
> -		return xa_erase(&task->deps, task->last_dep++);
> -
> -	return NULL;
> -}
> -
>  static int lima_pm_busy(struct lima_device *ldev)
>  {
>  	int ret;
> @@ -472,7 +452,6 @@ static void lima_sched_free_job(struct drm_sched_job *job)
>  }
>  
>  static const struct drm_sched_backend_ops lima_sched_ops = {
> -	.dependency = lima_sched_dependency,
>  	.run_job = lima_sched_run_job,
>  	.timedout_job = lima_sched_timedout_job,
>  	.free_job = lima_sched_free_job,
> diff --git a/drivers/gpu/drm/lima/lima_sched.h b/drivers/gpu/drm/lima/lima_sched.h
> index ac70006b0e26..6a11764d87b3 100644
> --- a/drivers/gpu/drm/lima/lima_sched.h
> +++ b/drivers/gpu/drm/lima/lima_sched.h
> @@ -23,9 +23,6 @@ struct lima_sched_task {
>  	struct lima_vm *vm;
>  	void *frame;
>  
> -	struct xarray deps;
> -	unsigned long last_dep;
> -
>  	struct lima_bo **bos;
>  	int num_bos;
>  
> -- 
> 2.32.0
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch



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