On Tue, Aug 10, 2021 at 08:53:16AM +0200, Daniel Vetter wrote: > On Mon, Aug 09, 2021 at 06:37:01PM +0000, Matthew Brost wrote: > > On Mon, Aug 09, 2021 at 04:30:06PM +0200, Daniel Vetter wrote: > > > On Tue, Aug 03, 2021 at 03:29:11PM -0700, Matthew Brost wrote: > > > > Expose logical engine instance to user via query engine info IOCTL. This > > > > is required for split-frame workloads as these needs to be placed on > > > > engines in a logically contiguous order. The logical mapping can change > > > > based on fusing. Rather than having user have knowledge of the fusing we > > > > simply just expose the logical mapping with the existing query engine > > > > info IOCTL. > > > > > > > > Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > > > > Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> > > > > > > Uapi must have a link to the userspace MR/patch set using this, and to the > > > igt patch set validating it. > > > > > > > Have an IGT: > > https://patchwork.freedesktop.org/patch/447008/?series=93071&rev=1 > > > > Not sure when the media UMD is going to be updated upstream to use this. > > Does that mean I can't merge this until the media UMD is ready? Seems > > like it but isn't that a circular dependency? How can the media team > > develop for a new uAPI that isn't in the kernel yet? > > Yes and no. Full explainer here: > > https://dri.freedesktop.org/docs/drm/gpu/drm-uapi.html#open-source-userspace-requirements > > In the drm subsystem this is pretty much the only rule where if you break > it the book will be thrown at you with extreme prejudice. > Well I don't want a book thrown at, new here and trying to play by the rules. > Also wrt circular: If the umd aren't set up to test their branches against > kernel branches they need to fix their stuff. I know that internally > that's not been done, and its a disaster, but in upstream there's no room > for excuses. Both kernel and userspace needs to be in branches until it's > ready for merging. > Ok, looks like a have a few things to learn. I'll coordinate with the media team on this. Likely won't have links to the UMD in the next spin but I'll have a branch for them to prep their patches on. Matt > > For what it is worth the downstream release is already using this. > > Yeah which is another problem, shipping new uapi in downstream before it's > in upstream is decidedly not great. > -Daniel > > > > > Matt > > > > > Ideally in each patch, since it's way too hard to unfortunately find the > > > cover letter late on. > > > > > > Jason even went as far as making this a hard requirement because he wasted > > > a bit too much time trying to find the userspace for new uapi: > > > > > > https://lore.kernel.org/dri-devel/20210804185704.624883-1-jason@xxxxxxxxxxxxxx/ > > > > > > Cheers, Daniel > > > > > > >--- > > > > drivers/gpu/drm/i915/i915_query.c | 2 ++ > > > > include/uapi/drm/i915_drm.h | 8 +++++++- > > > > 2 files changed, 9 insertions(+), 1 deletion(-) > > > > > > > > diff --git a/drivers/gpu/drm/i915/i915_query.c b/drivers/gpu/drm/i915/i915_query.c > > > > index e49da36c62fb..8a72923fbdba 100644 > > > > --- a/drivers/gpu/drm/i915/i915_query.c > > > > +++ b/drivers/gpu/drm/i915/i915_query.c > > > > @@ -124,7 +124,9 @@ query_engine_info(struct drm_i915_private *i915, > > > > for_each_uabi_engine(engine, i915) { > > > > info.engine.engine_class = engine->uabi_class; > > > > info.engine.engine_instance = engine->uabi_instance; > > > > + info.flags = I915_ENGINE_INFO_HAS_LOGICAL_INSTANCE; > > > > info.capabilities = engine->uabi_capabilities; > > > > + info.logical_instance = ilog2(engine->logical_mask); > > > > > > > > if (copy_to_user(info_ptr, &info, sizeof(info))) > > > > return -EFAULT; > > > > diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h > > > > index 7f13d241417f..ef72e07fe08c 100644 > > > > --- a/include/uapi/drm/i915_drm.h > > > > +++ b/include/uapi/drm/i915_drm.h > > > > @@ -2706,14 +2706,20 @@ struct drm_i915_engine_info { > > > > > > > > /** @flags: Engine flags. */ > > > > __u64 flags; > > > > +#define I915_ENGINE_INFO_HAS_LOGICAL_INSTANCE (1 << 0) > > > > > > > > /** @capabilities: Capabilities of this engine. */ > > > > __u64 capabilities; > > > > #define I915_VIDEO_CLASS_CAPABILITY_HEVC (1 << 0) > > > > #define I915_VIDEO_AND_ENHANCE_CLASS_CAPABILITY_SFC (1 << 1) > > > > > > > > + /** @logical_instance: Logical instance of engine */ > > > > + __u16 logical_instance; > > > > + > > > > /** @rsvd1: Reserved fields. */ > > > > - __u64 rsvd1[4]; > > > > + __u16 rsvd1[3]; > > > > + /** @rsvd2: Reserved fields. */ > > > > + __u64 rsvd2[3]; > > > > }; > > > > > > > > /** > > > > -- > > > > 2.28.0 > > > > > > > > > > -- > > > Daniel Vetter > > > Software Engineer, Intel Corporation > > > http://blog.ffwll.ch > > -- > Daniel Vetter > Software Engineer, Intel Corporation > http://blog.ffwll.ch