On Mon, Aug 09, 2021 at 04:37:55PM +0200, Daniel Vetter wrote: > On Tue, Aug 03, 2021 at 03:29:12PM -0700, Matthew Brost wrote: > > Introduce context parent-child relationship. Once this relationship is > > created all pinning / unpinning operations are directed to the parent > > context. The parent context is responsible for pinning all of its' > > children and itself. > > > > This is a precursor to the full GuC multi-lrc implementation but aligns > > to how GuC mutli-lrc interface is defined - a single H2G is used > > register / deregister all of the contexts simultaneously. > > > > Subsequent patches in the series will implement the pinning / unpinning > > operations for parent / child contexts. > > > > Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> > > --- > > drivers/gpu/drm/i915/gt/intel_context.c | 29 +++++++++++++++++++ > > drivers/gpu/drm/i915/gt/intel_context.h | 18 ++++++++++++ > > drivers/gpu/drm/i915/gt/intel_context_types.h | 12 ++++++++ > > 3 files changed, 59 insertions(+) > > > > diff --git a/drivers/gpu/drm/i915/gt/intel_context.c b/drivers/gpu/drm/i915/gt/intel_context.c > > index 745e84c72c90..8cb92b10b547 100644 > > --- a/drivers/gpu/drm/i915/gt/intel_context.c > > +++ b/drivers/gpu/drm/i915/gt/intel_context.c > > @@ -395,6 +395,8 @@ intel_context_init(struct intel_context *ce, struct intel_engine_cs *engine) > > spin_lock_init(&ce->guc_state.lock); > > INIT_LIST_HEAD(&ce->guc_state.fences); > > > > + INIT_LIST_HEAD(&ce->guc_child_list); > > + > > spin_lock_init(&ce->guc_active.lock); > > INIT_LIST_HEAD(&ce->guc_active.requests); > > > > @@ -414,10 +416,17 @@ intel_context_init(struct intel_context *ce, struct intel_engine_cs *engine) > > > > void intel_context_fini(struct intel_context *ce) > > { > > + struct intel_context *child, *next; > > + > > if (ce->timeline) > > intel_timeline_put(ce->timeline); > > i915_vm_put(ce->vm); > > > > + /* Need to put the creation ref for the children */ > > + if (intel_context_is_parent(ce)) > > + for_each_child_safe(ce, child, next) > > + intel_context_put(child); > > + > > mutex_destroy(&ce->pin_mutex); > > i915_active_fini(&ce->active); > > } > > @@ -533,6 +542,26 @@ struct i915_request *intel_context_find_active_request(struct intel_context *ce) > > return active; > > } > > > > +void intel_context_bind_parent_child(struct intel_context *parent, > > + struct intel_context *child) > > +{ > > + /* > > + * Callers responsibility to validate that this function is used > > + * correctly but we use GEM_BUG_ON here ensure that they do. > > + */ > > + GEM_BUG_ON(!intel_engine_uses_guc(parent->engine)); > > + GEM_BUG_ON(intel_context_is_pinned(parent)); > > + GEM_BUG_ON(intel_context_is_child(parent)); > > + GEM_BUG_ON(intel_context_is_pinned(child)); > > + GEM_BUG_ON(intel_context_is_child(child)); > > + GEM_BUG_ON(intel_context_is_parent(child)); > > + > > + parent->guc_number_children++; > > + list_add_tail(&child->guc_child_link, > > + &parent->guc_child_list); > > + child->parent = parent; > > +} > > + > > #if IS_ENABLED(CONFIG_DRM_I915_SELFTEST) > > #include "selftest_context.c" > > #endif > > diff --git a/drivers/gpu/drm/i915/gt/intel_context.h b/drivers/gpu/drm/i915/gt/intel_context.h > > index c41098950746..ad6ce5ac4824 100644 > > --- a/drivers/gpu/drm/i915/gt/intel_context.h > > +++ b/drivers/gpu/drm/i915/gt/intel_context.h > > @@ -44,6 +44,24 @@ void intel_context_free(struct intel_context *ce); > > int intel_context_reconfigure_sseu(struct intel_context *ce, > > const struct intel_sseu sseu); > > > > +static inline bool intel_context_is_child(struct intel_context *ce) > > +{ > > + return !!ce->parent; > > +} > > + > > +static inline bool intel_context_is_parent(struct intel_context *ce) > > +{ > > + return !!ce->guc_number_children; > > +} > > + > > +void intel_context_bind_parent_child(struct intel_context *parent, > > + struct intel_context *child); > > + > > +#define for_each_child(parent, ce)\ > > + list_for_each_entry(ce, &(parent)->guc_child_list, guc_child_link) > > +#define for_each_child_safe(parent, ce, cn)\ > > + list_for_each_entry_safe(ce, cn, &(parent)->guc_child_list, guc_child_link) > > + > > /** > > * intel_context_lock_pinned - Stablises the 'pinned' status of the HW context > > * @ce - the context > > diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h > > index 2df79ba39867..66b22b370a72 100644 > > --- a/drivers/gpu/drm/i915/gt/intel_context_types.h > > +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h > > @@ -202,6 +202,18 @@ struct intel_context { > > /* GuC context blocked fence */ > > struct i915_sw_fence guc_blocked; > > > > + /* Head of children list or link in parent's children list */ > > Kerneldoc layout would be nice, plus explaining when exactly this is > set or the list empty (e.g. guch_child_list is empty if and only if > guc_number_children > 0 and parent == NULL). > > Also mentionting that these are invariant over the lifetime of the object > would be nice. > > Finally some words on refcounting (like who holds a reference on whom and > how we guarantee that use-after-free doesn't go boom since you have links > both ways). It looks like parent holds a reference on the child, so how do > you make sure the child looking at the parent doesn't go boom? > -Daniel > > > + union { > > + struct list_head guc_child_list; /* parent */ > > + struct list_head guc_child_link; /* child */ > > + }; > > + > > + /* Pointer to parent */ > > + struct intel_context *parent; > > + > > + /* Number of children if parent */ > > + u8 guc_number_children; Another one: Can we really not afford a int here? The nasty thing about unsigned is that wrap-around is well-defined, which is why gcc won't ever complain about it. Which hides bugs. Same for next patch, which also micro-optimizes a few fields to be tiny. We generally don't have thousands of contexts hanging around, unless there's a reason (which should be documented) this feels like it's squarely on the wrong side of "don't prematurely optimize". -Daniel > > + > > /* > > * GuC priority management > > */ > > -- > > 2.28.0 > > > > -- > Daniel Vetter > Software Engineer, Intel Corporation > http://blog.ffwll.ch -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch