[PATCH 10/11] drm/vbox: Use offset-adjusted shadow-plane mappings

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For framebuffers with non-zero offset fields, shadow-plane helpers
provide a pointer to the first byte of the contained data. Use it in
vbox.

Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
---
 drivers/gpu/drm/vboxvideo/vbox_mode.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/vboxvideo/vbox_mode.c b/drivers/gpu/drm/vboxvideo/vbox_mode.c
index 972c83b720aa..4227a915b06a 100644
--- a/drivers/gpu/drm/vboxvideo/vbox_mode.c
+++ b/drivers/gpu/drm/vboxvideo/vbox_mode.c
@@ -398,7 +398,7 @@ static void vbox_cursor_atomic_update(struct drm_plane *plane,
 	u32 height = new_state->crtc_h;
 	struct drm_shadow_plane_state *shadow_plane_state =
 		to_drm_shadow_plane_state(new_state);
-	struct dma_buf_map map = shadow_plane_state->map[0];
+	struct dma_buf_map map = shadow_plane_state->data[0];
 	u8 *src = map.vaddr; /* TODO: Use mapping abstraction properly */
 	size_t data_size, mask_size;
 	u32 flags;
-- 
2.32.0




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