Re: [PATCH] drm/msm: Disable frequency clamping on a630

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On Thu, Jul 29, 2021 at 1:06 PM Caleb Connolly
<caleb.connolly@xxxxxxxxxx> wrote:
>
> Hi Rob,
>
> I've done some more testing! It looks like before that patch ("drm/msm: Devfreq tuning") the GPU would never get above
> the second frequency in the OPP table (342MHz) (at least, not in glxgears). With the patch applied it would more
> aggressively jump up to the max frequency which seems to be unstable at the default regulator voltages.

*ohh*, yeah, ok, that would explain it

> Hacking the pm8005 s1 regulator (which provides VDD_GFX) up to 0.988v (instead of the stock 0.516v) makes the GPU stable
> at the higher frequencies.
>
> Applying this patch reverts the behaviour, and the GPU never goes above 342MHz in glxgears, losing ~30% performance in
> glxgear.
>
> I think (?) that enabling CPR support would be the proper solution to this - that would ensure that the regulators run
> at the voltage the hardware needs to be stable.
>
> Is hacking the voltage higher (although ideally not quite that high) an acceptable short term solution until we have
> CPR? Or would it be safer to just not make use of the higher frequencies on a630 for now?
>

tbh, I'm not sure about the regulator stuff and CPR.. Bjorn is already
on CC and I added sboyd, maybe one of them knows better.

In the short term, removing the higher problematic OPPs from dts might
be a better option than this patch (which I'm dropping), since there
is nothing stopping other workloads from hitting higher OPPs.

I'm slightly curious why I didn't have problems at higher OPPs on my
c630 laptop (sdm850)

BR,
-R

>
> On 29/07/2021 19:39, Rob Clark wrote:
> > From: Rob Clark <robdclark@xxxxxxxxxxxx>
> >
> > The more frequent frequency transitions resulting from clamping freq to
> > minimum when the GPU is idle seems to be causing some issue with the bus
> > getting voted off when it should be on.  (An enable racing with an async
> > disable?)  This might be a problem outside of the GPU, as I can't
> > reproduce this on a618 which uses the same GMU fw and same mechanism to
> > communicate with GMU to set opp.  For now, just revert to previous
> > devfreq behavior on a630 until the issue is understood.
> >
> > Reported-by: Caleb Connolly <caleb.connolly@xxxxxxxxxx>
> > Fixes: 9bc95570175a ("drm/msm: Devfreq tuning")
> > Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
> > ---
> >   drivers/gpu/drm/msm/adreno/adreno_gpu.c |  3 +++
> >   drivers/gpu/drm/msm/msm_gpu.h           |  2 ++
> >   drivers/gpu/drm/msm/msm_gpu_devfreq.c   | 12 ++++++++++++
> >   3 files changed, 17 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> > index 748665232d29..9fd08b413010 100644
> > --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> > +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> > @@ -945,6 +945,9 @@ int adreno_gpu_init(struct drm_device *drm, struct platform_device *pdev,
> >       pm_runtime_use_autosuspend(dev);
> >       pm_runtime_enable(dev);
> >
> > +     if (adreno_is_a630(adreno_gpu))
> > +             gpu->devfreq.disable_freq_clamping = true;
> > +
> >       return msm_gpu_init(drm, pdev, &adreno_gpu->base, &funcs->base,
> >                       adreno_gpu->info->name, &adreno_gpu_config);
> >   }
> > diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> > index 0e4b45bff2e6..7e11b667f939 100644
> > --- a/drivers/gpu/drm/msm/msm_gpu.h
> > +++ b/drivers/gpu/drm/msm/msm_gpu.h
> > @@ -112,6 +112,8 @@ struct msm_gpu_devfreq {
> >        * it is inactive.
> >        */
> >       unsigned long idle_freq;
> > +
> > +     bool disable_freq_clamping;
> >   };
> >
> >   struct msm_gpu {
> > diff --git a/drivers/gpu/drm/msm/msm_gpu_devfreq.c b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> > index 0a1ee20296a2..a832af436251 100644
> > --- a/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> > +++ b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> > @@ -94,6 +94,12 @@ void msm_devfreq_init(struct msm_gpu *gpu)
> >       if (!gpu->funcs->gpu_busy)
> >               return;
> >
> > +     /* Revert to previous polling interval if we aren't using freq clamping
> > +      * to preserve previous behavior
> > +      */
> > +     if (gpu->devfreq.disable_freq_clamping)
> > +             msm_devfreq_profile.polling_ms = 10;
> > +
> >       msm_devfreq_profile.initial_freq = gpu->fast_rate;
> >
> >       /*
> > @@ -151,6 +157,9 @@ void msm_devfreq_active(struct msm_gpu *gpu)
> >       unsigned int idle_time;
> >       unsigned long target_freq = df->idle_freq;
> >
> > +     if (gpu->devfreq.disable_freq_clamping)
> > +             return;
> > +
> >       /*
> >        * Hold devfreq lock to synchronize with get_dev_status()/
> >        * target() callbacks
> > @@ -186,6 +195,9 @@ void msm_devfreq_idle(struct msm_gpu *gpu)
> >       struct msm_gpu_devfreq *df = &gpu->devfreq;
> >       unsigned long idle_freq, target_freq = 0;
> >
> > +     if (gpu->devfreq.disable_freq_clamping)
> > +             return;
> > +
> >       /*
> >        * Hold devfreq lock to synchronize with get_dev_status()/
> >        * target() callbacks
> >
>
> --
> Kind Regards,
> Caleb (they/them)



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