Now that we have additional attach and detach hooks for panels, make sure that the panel bridge driver calls them when relevant. Signed-off-by: Maxime Ripard <maxime@xxxxxxxxxx> --- drivers/gpu/drm/bridge/panel.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/drivers/gpu/drm/bridge/panel.c b/drivers/gpu/drm/bridge/panel.c index c916f4b8907e..c2249f3fd357 100644 --- a/drivers/gpu/drm/bridge/panel.c +++ b/drivers/gpu/drm/bridge/panel.c @@ -60,6 +60,8 @@ static int panel_bridge_attach(struct drm_bridge *bridge, struct drm_connector *connector = &panel_bridge->connector; int ret; + drm_panel_attach(panel_bridge->panel); + if (flags & DRM_BRIDGE_ATTACH_NO_CONNECTOR) return 0; @@ -90,6 +92,8 @@ static void panel_bridge_detach(struct drm_bridge *bridge) struct panel_bridge *panel_bridge = drm_bridge_to_panel_bridge(bridge); struct drm_connector *connector = &panel_bridge->connector; + drm_panel_detach(panel_bridge->panel); + /* * Cleanup the connector if we know it was initialized. * -- 2.31.1